FISHING AVAILABLE NOW! Fireworks and the Spring Festival Update
The fishing system finally availabale on New Year's Eve! Wishing everyone a happy Spring Festival.
Fishing System:
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Challenging and immersive fishing mini-games
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Interesting details
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Procedurally generated animations
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7 different sizes of fish
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Various types of bait
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More updates to come
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Spring Festival gift pack for players
Fishing System Overview:
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The current version allows fishing by the seaside.
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In the future, inland lakes will be updated.
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You can switch between different fishing rods
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and equip them with various bait.
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Different baits will attract fish of different sizes and species.
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You can visually see the process of fish approaching and biting the hook.
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Once the fish's stamina is depleted, you can reel it in.
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The larger the size of the fish,
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the more stamina it has,
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and the faster it can escape.
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Experience the joy of fishing by the seaside!
Other Update:
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Optimization of mouse interactions to display object names
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Character submersion effects
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Handling of vehicles in water
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Removal of physical collisions on the coast
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Addition of drowning BUFF
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More mutations added to zombies
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Interaction with grass, grass can now be cut with melee attacks
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New deployable items, such as fireworks
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Optimization of artistic textures and animations
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Optimization for terrain loading and unloading
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Thanks for your patience and support.
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Happy Lunar New Year, thank you all :)
If you encounter severe bugs, please pack and send the contents of the archive folder to my email. The archive location is: C:\Users\YourUsername\AppData\LocalLow\LevenLiu\ZedZone Thank you.
Developer email: Leven's Email
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