Поиск по STEAMB

Игры по онлайну и скины по объёму продаж

Ничего не найдено

Попробуйте другое название или переключите категорию.

Меню

Spearmen - Update

Hello there! This update doesn't contain a new map, but there are lots of other changes. The new map comes later because I need to test and fix the balance with new units. This is important for a quality of new mission.

The list of changes:

  • Key mapping. Now you can change controls in settings.

  • New units. Now each faction has spearmen. A spear is longer and slower than a sword, so a spearman tries to keep distance in a fight. Spearmen can be effectively used in some situations. Watch (https://youtu.be/KraPO7rKScI).

  • AI fighting logic was improved. Now heroes and standards keep distance like spearmen, so they become more effective in battles.

  • AI hire logic was fully reworked. Now it takes into account global AI logic (Normal, Deffensive, etc.) and some special random decisions which is made once a match. For example, AI may decide to play with spearmen or swordsman as main force.

  • AI upgrades logic was reworked.

  • AI logic of upgrading of Standard was improved. Previously it was fully random, now it depends on global AI logic, faction and previously spent Standard points.

  • Effects of Standards was rebalanced.

  • Player's Standard now step aside if player use missile weapon. Now he will not block the view while player is throwing javelins.

  • The bug of disarm while throwing javelins was fixed, finally! There used to be a rare situation where your weapon went missing and you couldn't do anything.

  • Throwing animations and logic were reworked. Now it should work smoother.

  • "Look around" bug was fixed. Previously if you opened Team Upgrades menu while pressing Middle Mouse Button, Middle Mouse Button stuck. The same thing with attack button was fixed.

  • The map with a cart was fixed. I mean the logic of hiring on a cart. Now you are fully able to hire there if the cart is your last flag. Also there was a bug when AI opponent could hire defenders on the cart. It's fixed.

  • Brundisium map was polished. There were some places where units stuck.

  • Gates logic was reworked. It affects open/close logic and repait logic.

  • Upgrades related to the gate are no longer available on maps that do not have a gate.

  • Now if you press F1 to hide controls help, the game save your choise for future matches. Also this options is in game settings now.

  • Emerging hints now can be switched off in settings. It affects the hints appearing during the match like "press RMB to block".

  • New models of weapons were added. There are some spears, new gladius, additional gallic short sword, and a greek sword for Alexander.

  • Match Statistics was improved. Now it shows more details of kills and deaths, healing statistics and more details of gold income: now it shows the impact of Standard.

  • Leonidas is a spearman now

The update brings Spearmen, so the balance of the game has changed. So I really need your feedback about the new state of the game. Thank you for your support.

Kind regards,

Maxim Eltsov Nezon Production

Читать в Steam ↗

Комментарии 0

Гостевые никнеймы не подтверждают личность. Все комментарии проходят проверку владельцем сайта.

Обсуждение ещё не началось.

    Настройки cookies

    Вы можете изменить выбор в любой момент. Отказ от аналитики не ограничивает доступ к сайту.

    Технологии, провайдеры и сроки хранения