Patch Notes 1.3.8
We’re excited to roll out update 1.3.8 for Coromon on Steam, featuring several quality-of-life improvements, balance changes, and stylish new skins for both your Coromon and character.
Game Updates
-
Scorching Sands now always triggers a heatwave during battle
-
Escape Flashes are available in shops after reaching Donar Island
-
XP Chips become available in shops upon arriving at Ixqun
-
The Rebirth Trait will now be activated on higher difficulty modes (limited to one time)
-
Fixed an issue with a spawn point in the Mescher Realm
-
Skill Flashes can no longer be sold
-
Using the** LuxBoard** now contributes to your step count
-
Various minor bug fixes and general improvements
Style Shop Updates
For your Coromon
- **Plasma Lumon: **crackling with high-voltage flair
- **Koi Flowish: **elegant, aquatic, and serene
- **Swamp Ruptius & Swamp Mooby: **mud-soaked and menacing
For your character
- Spinner-inspired outfits to match your Coromon-catching passion
- The Chalchiu outfit adds a splash of elemental finesse
- New Visor and Fancy Glasses styles
Balance Updates
Stat Adjustments
- Tinshel, Sanscale, and Seraphace lines: base stats improved
Trait Availability Changes
-
Moffel line can now get Motivated instead of Escapist
-
Kyreptil line: now eligible for Good Aim
-
Swurmy line: no longer compatible with Inner Fire
-
Seraphace line: now eligible for Creeping Stare
-
Ruptius line: can now get Fully Rested
-
Houndos line: can now gain Sharp Claws
-
Shimshell line: can now gain Fast Metabolism
-
Sanscale line: can now gain Escapist
-
Armado line: can now gain Caffeinated instead of Thick Skin
-
Taddle line: can now gain Gourmand
-
Droople line: can now gain Water Cooled instead of Gourmand
Skill Learnset Changes
-
Taddle line: now learns Empowering Grounds and **Splatter, **but doesn’t learn Splash anymore
-
Purrgy line: now learns Bewitch
-
Ruptius line: now learns Side Swap and Inversal
-
Sanscale line: now learns Illusion Burst
-
Tinshel line: now learns **Ignore Pain **and Backstab
-
Lumon line: now learns Spark Disc
-
Droople line: now learns Upshift
-
Moffel line: now learns Mud Ball
-
Seraphace line: now learns Horror Mask
-
Lunarwulf line: now learns Frantic Mask
Skill Flash Access
-
Frantic Mask: now available to Lumon, Lemobi, Moffel, Pyrochick, Buzzlet, and Silquill lines
-
Horror Mask: now available to Purrgy and Droople lines
-
Power Nap: now available to Decibite and Cubzero lines
-
Zen Cure: now exclusive to Slitherpin, Lumon, Buzzlet, and Nibblegar lines, still naturally learned by Flowish line
-
Rubber Web: now exclusive to Fiddly, Mino, Lunarpup, Silquill, and Arcta lines
-
Spectral Lattice: now exclusive to Houndos, Lunarpup, Silquill, and Arcta lines
-
Splash: now exclusive to the Swampa and Fiddly line, still naturally learned by the Cubzero line
-
Ninja Stance: nog longer learned by Decibite line
-
Moffel and Decibite lines: no longer learn Reconstruct
-
Toxic Cloud: now available to Kyreptil line, but no longer to Droople line
Trait Updates
-
Motivated: updated stat decreases when enhanced
-
Fast Metabolism / Fast Metabolism+: now increase Sp. Atk by 1 stage (was 2)
-
Soul Eater: now boosts based on the user’s highest stat instead of opponent’s
-
Glacial Affinity / +: damage boost capped at 20% / 30%
-
Conductor, Flare Intake, and Inner Fire: now apply 25% damage reduction in their base Trait
-
Tough Feet: now blocks all entry hazard effects (not just damaging ones)
-
Tough Feet + / ++: now recover 10% / 20% SP, but no longer remove hazards
-
Brave Trait: no longer affected by Menacing Trait or **Scary Vision **Skill
-
Escapist++: now boosts Speed and Accuracy by 1 stage (was Speed +2)
-
Disrupting Aura / + /++: now depletes 5 / 7 / 7 SP instead of 2 / 5 / 5
-
Fully Rested + /++: now reduces 50 / 60% instead of 60 / 75% damage
-
Thick Skin++: now blocks Cut damage instead of Poison
Skill Updates
-
Detonate: power increased from 130 to 135 and accuracy from 85 to 90
-
Frantic Mask: no longer always goes last
-
Mud Ball: power increased from 50 to 75, SP cost increased from 4 to 6
-
Ghastly Nap: now lowers Evasion instead of Accuracy
-
Horror Mask: health cost decreased from 25% to 15%
-
Frigid Barrier: now always goes first
-
Cloud Burst: now lowers Evasion instead of Accuracy
-
Cloud Burst: power increased to 55, accuracy increased to 100
-
Power Nap: now applies Curse instead of Drowsy
-
Frost Feathers: now does physical damage and makes contact
-
**Shared Fate **and Final Gift now fail when used consecutively
-
Iceberg Sweep now always goes last
Комментарии 0
Гостевые никнеймы не подтверждают личность. Все комментарии проходят проверку владельцем сайта.
Обсуждение ещё не началось.