Coromon Demo v0.1.1
Demo version 0.1.1 is now released
-The receptionist now offers the option for a less extended training course for more experienced trainers. -Added a setting to enable window scaling. -Added Settings and Quit button to the title screen. -New icons for "Delete savegame" button on the title screen and "Return to title screen" button in the game menu. -Type effectiveness can now also be seen in the Coromon details popup when clicking its nametag. -Adjusted Type Efficiency of some types. We did this to prevent wild Coromon in the first routes to be super effective against starters: --Cut is now 2x against Electric, and 0.5x against Ghost. --Heavy is no longer 2x against Electric. -Trapped Coromon have their Speed lowered, making Constrict more useful. -Skill buttons show whether they will be very effective or not effective with a small color indicator. -Renamed a number of Skills. -Sleeping Coromon restore some SP per turn. -Increased flashlight visibility, and removed flashlights. You now get a cool helmet with the same functionality. -Traitifier is no longer limited to once per Coromon. -Wild Coromon drop the Gold which they robbed from you on fainting. Sweet revenge! -Added a custom background for Voltgar. -Minor improvements and fixes.
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