Sacred Lamb Update is LIVE!
Hola Capos!
We’re excited to bring you our next Content Update, “Sacred Lamb” with major additions to the gameplay, a new end-game challenge, changes based on your feedback, and, of course, bug fixes!
Steam Weekly Deal is Live! Get the game with a 40% Discount! ːcartel_loveː
https://store.steampowered.com/app/1220140/Cartel_Tycoon/
Patch Notes
Major Changes
ːcartel_loveː **A New Questline. **Exciting new end-game content is accessible in Sandbox mode! Capture all of the Special Buildings to start a compelling storyline with new characters, twists, and difficult decisions! Get new unlocks for completion!
ːcartel_loveː New Settings for Sandbox! Play around with Market and Events settings! Make them as harsh and frequent as you want or turn them off completely!
ːcartel_loveː Research Tree Search Bar! Find any building or an upgrade using a new search bar!
ːcartel_loveː Characters List! Now all of the characters are easily accessible through a menu, not just your Lieutenants! Find Mayors, Gangs, and Story characters easier!
ːcartel_loveː New Lieutenant Abilities! You can now turn on or off certain Lieutenant Abilities, we’ve added a new one and changed some old ones like "Coordinator"!
ːcartel_loveː Optimization! We've greatly optimized end-game performance!
Other Updates & Changes
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Military Base upkeep changed. We got your feedback that the bonuses from supplying Military Base weren't lasting very long, so we updated their placement and expanded the Base storage!
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Updated the Global Goals menu to show you which unlocks you can and can't get with your current settings in the playthrough
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When you're exporting legal goods through Smuggling Points they no longer will be suspicious! Illegal goods hidden in legal goods can still be found, be aware!
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We made the game a bit harder after the Tutorial ends. Be prepared for the real Cartel Tycoon experience!
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Researcher abilities now can stack up to 50%!
Bug Fixes
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Playtest fixed: Gil Gilmor couldn't move after destroying the quest Residence
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Playtest fixed: Quest "Detain III" completed if Gil Gilmore was moved to any Residence, not the Quest one.
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Playtest fixed: If Capo and Gil Gilmor were killed at the same time, next Capo would die instantly
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Playtest fixed: "Make a deal: Heroin" was working incorrectly for Gil Gilmor.
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Fixed: Dialogue wasn't playing before the "Postbureacracy" Mayor Quest
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Fixed: In the "Needs and Fears" campaign Enemy Gangs could attack players early on
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Fixed: Shooting sounds disappear during a city fight when you reload a save
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Fixed: US Army UI is displayed under other UI Elements
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Fixed: Missing indicator that research speed is increased in the University
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Fixed: Incorrect Aerodrome I upgrade animation
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Fixed: After Capo's Death some Event markers remained
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Fixed: incorrect visuals during the building process
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Fixed: Area Depot wasn't arrested after the US Army attack
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Fixed: Incorrect product slot placement in Smuggling Points after reloading a save
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Fixed: Capo's helicopter couldn't land at the CIA fight
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Fixed: "Harvest Manager" ability didn't work with Chicken, Avocado and Quinoa
Known Issues
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Some Localization issues
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The dollar sign is missing in the Laundering building statistics menu
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Lieutenants' nickname is not updated in dialogues
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Localized subtitles for the Tutorial intro are missing
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Animation spam after consecutive Lieutenant rerolls
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The "Cultivator" Ability can trigger when there are no farms/plantations with the correct resource nearby
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When the Lieutenant becomes a Capo, a preferred Terror level is still displayed in his menu
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Gang Deals stay active after subjugating or killing the Gang Leader
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Prison warden appeared in the recruitment pool (Go back to Prison!)
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An incorrect number of bonus icons is displayed in the University if the Lieutenant with a Researcher Ability is active.
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