June Balance Update Patch Notes
Cartel Tycoon v 1.0.9.5443
Balance
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Reduced Enemy Gang power in all modes (except Hard Sandbox).
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Reduced starting Gang Allegiance across all modes (except Needs and Fears campaign, Tutorial, and Easy Sandbox).
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Increased Gang Allegiance penalty for failing a Gang Agreement.
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Needs and Fears: Increased starting Gang Allegiance, Increased time between Enemy Gang attacks.
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Endurance settings changed in multiple modes.
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Reduced Endurance fall rate and increased Endurance recovery rate in the ‘Needs and Fears’ campaign and Easy Sandbox.
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Increased Endurance fall rate and reduced Endurance recovery rate in Hard Sandbox, Survival Mode, and ‘Lambs to the Slaughter’ story.
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Endurance recovers with x3 speed in Hospitals, x2.5 speed in Hotels and Residencies, and x2 speed in other City Buildings with an Endurance recovery bonus.
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Reduced Weapon prices in Area Depots, Military Base, and during Gang Agreements.
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‘Lone Wolf’ Ability changed.
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+5 Power instead of +3 Power.
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The ability is now available earlier in the ranks.
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‘F*ck the Police’ and 'Bane of Bandits' abilities now give +4 Power instead of +2.
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Required conditions were changed for the ‘City Brawl’ Event, and the chance of its appearance was reduced.
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Increased the speed of Lieutenant's recovery in the Hospital to 2 days.
Bug Fixes
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Lieutenant Endurance didn’t recover in City Buildings on some occasions,
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Building activity markers were missing in some instances.
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‘Iron Lady’ achievement wasn’t triggering on some saves.
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‘City Brawl’ event could trigger in the neutral city.
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