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What's New in Version 3.0.3

This update has more improvements and bug fixes, including:

  • When you are pushing a single piece, you can now drag and drop it instead of clicking the piece and then the land.

  • A Diversity of Spirits (multihanded solo) is updated to read: "In the Fast and Slow Phases, one at a time, a Spirit is randomly chosen to use a Power, use a Special Rule, or gain a flexible Element (or pass and take no more actions), until all actions are used or all Spirits pass."

  • Pour Time Sideways now interacts correctly with Scotland 6.

  • Fragments of Yesteryear's elemental thresholds now work properly with Element Markers.

  • Swiftness of Lightning no longer supersedes the effects of Dry Wood Explodes in Smoldering Splinters; you are now granted a choice between which to use.

  • Depopulation now interacts correctly with Absolute Stasis.

  • An Ominous Dawn now recognizes Unquenchable Flames as a Power Card that generates Fear.

  • Quicken the Earth's Struggles can properly target from Ember-Eyed Behemoth's Empowered Incarna.

  • Flocking Red-Talons will no longer get stuck in multiplayer if Sharp Fangs Behind the Leaves is in the game.

  • The game can no longer get stuck in multiplayer when Smash Stomp and Flatten is used in certain situations with Russia 5+.

  • Dream of the Untouched Land now gives the option to skip a board when resolving France's Escalation.

  • Fixed an issue in which Fractured Days Split the Sky could get out of sync in multiplayer when gaining Time while another player is looking at their Spirit Panel.

  • Lair in Untamed Lands can no longer add Beasts to the Ocean against Scotland 5+.

  • Sweep Into the Sea now properly allows pushing into an isolated land that has been selected as adjacent.

  • Pour Time Sideways now interacts correctly with An Ominous Dawn (Dangerous Lands).

  • Open the Ways can now be triggered before the repeat of Lay Paths They Cannot Help But Walk.

  • Playing solo A Diversity of Spirits, the incorrect spirit will no longer be selected as the active spirit.

  • Resolving Ethereal Conjunction (Seek to Control It, Though It Exhausts You) now correctly allows damage to be applied if Flash Fires is brought from the discard.

  • Secure Settled Territory can no longer deal damage in a land with a Many Minds Move As One Sacred Site that is not counting as Beasts.

  • Sweden's Escalation triggering while Bargains of Coursing Paths is in play no longer shows an unnecessary choice.

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