What's New in Version 2.3.1
This update includes various bug fixes, including:
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Fixed multiplayer issues with undo that could lead to desynchronization or being unable to undo as far as you should be able to.
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Deactivating the elemental thresholds of Forsake Society To Chase After Dreams no longer fails to remove Invaders.
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Badlands damage no longer incorrectly applies to Invaders that are not participating in Ravage.
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Fixed towns incorrectly moving twice at the end of the Slow Phase in The Great River scenario in some cases.
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The Great River scenario loss condition no longer triggers 1 Town too soon.
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When Towns have multiple options where to go after the Slow Phase in The Great River scenario, they now always go to the northernmost land.
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Fixed an issue where Beasts can be pushed farther from events when Many Minds Move As One is in the game.
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Fixed a stall during Ravage that could occur after using Dream of the Untouched Land.
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Weave Together the Fabric of Place and Elemental Aegis now work together properly and no longer give extra defense.
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Keeper of the Forbidden Wild's special rule can no longer incorrectly apply to powers being resolved during the Rouse the Spirits event.
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Melt Earth Into Quicksand now lets you destroy all Russian Explorers pushed into the target land.
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The cleanup decisions from Weave Together the Fabric of Place during Time Passes no longer lead to sync issues in multiplayer.
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