What's New in Version 2.0.5
This update has a number of bug fixes and improvements, including:
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Updated the wording of Draw Towards a Consuming Void to match the latest version.
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Spirit Foresight may be used during Ravage to assign Damage.
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Dahan Insurrection now shows the number of lands where Town/City outnumber Dahan, along with the number required to win. Also, improved the user experience around the end-game when you reveal the Victory card.
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Fixed problems with using the main undo button after Stone's Unyielding Defiance's third growth group.
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Draw Towards a Consuming Void no longer causes the game to get stuck if played by the threshold of Unlock the Gates of Deepest Power, or if Settle Into Hunting-Grounds was in effect.
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Fixed a problem where joined lands could be considered adjacent to themselves in some cases (e.g. with Bloodwrack Plague).
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Isolate now works properly with Resourceful Populace.
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The game no longer gets stuck when Quit the Farmed Lands occurs with Settle Into Hunting-Grounds in effect.
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Settle Into Hunting-Grounds no longer prevents other Spirits' Presence from being moved.
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Fixed a problem where Gradual Corruption would not let you pay Energy properly in some situations.
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Search For New Lands will no longer push an Explorer into an Isolated land.
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Fixed a visual glitch that could occur when moving Presence in the same land where it already was.
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The "Unlock the Gates" achievement now requires 52 thresholds, since Growth Through Sacrifice has been removed from the card pool.
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Improved how Settle Into Hunting-Grounds works with various Beast Events and Command Beasts.
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If A Thousand Small Struggles causes the Blight card to flip, then you undo, it no longer causes the event to occur again.
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Fixed a problem where Smaller Ports Spring Up could incorrectly add a town when there are multiple Coastal Cities on a board.
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The damage from Discord no longer incorrectly triggers Let Them Break Themselves Against the Stone.
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Flipping the Blight card during Gradual Corruption, then using undo, no longer causes the Event Blight to be added twice.
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Weave Together the Fabric of Place no longer allows Ocean's Hungry Grasp to move Presence to an Inland land when it expires.
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Using undo after flipping Erosion of Will no longer generates too much Fear.
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Using Skies Herald the Season of Return in multiplayer can no longer cause the game to get stuck.
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Fixed a problem where the third growth option of Vengeance as a Burning Plague could lead to the game being stuck after undo in certain situations.
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Weave Together the Fabric of Place no longer allows you to target a land with the Leather Sack Invader Benefit.
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Undoing no longer causes Manifest Incarnation to incorrectly Ravage twice in some situations.
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Fixed a multiplayer issue where Dahan movement during growth would not trigger Dahan Insurrection damage properly for all players, leading to desynchronization.
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After using Dream of the Untouched Land, starting Second Wave no longer shows an incorrect message.
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When a Ravage would cause exactly enough Blight to flip the Blight Card, the order is now choosable by the player.
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Fixed a multiplayer issue where using a set-aside Talons of Lightning in Second Wave could get the game stuck in an unnecessary vote.
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Dahan Insurrection now properly counts joined lands as a single land for the victory condition.
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Dream of the Untouched Land now properly allows you to move Presence to any land on the new board if you cannot add Presence from your tracks.
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Lands joined by Weave Together the Fabric of Place now correctly skip Invader actions when they are supposed to.
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Fixed a problem where Sweden Escalation could incorrectly apply to a Stage III card when multiple Invader Cards were Explored.
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