Patch v1.12
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fixed an incorrect doctrine setting
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fixed bug where muzzle drop distance would depend on weapon category (instead of relying on animation/models alone)
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buffed some Allies
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added support for day/night-only equipment graphics (see HelmetNVG in head_attachments.xml for examples)
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fixed NSPUM2 glow on day missions
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NVG slot for Night Vision Scopes glow renamed to nvg_scope
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fixed ALT shooting debug not using default doctrines for non-squad troops
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fixed mods-related crash when entities are missing from a RMG Enemy Group (check for errors in log file)
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fixed the need to specify correct max anchors on RMG Tiles
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fixed NWS PKM wrong maneuverability stats
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