Patch Notes - 8th February, 2021
Hey all,
Here is a new patch, the first of 2021 and completely useless.
No Improvements:
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Pointer now scales proportionally to other elements in the scene for more consistency and better accessibility.
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The save has been optimized and the loading timings changed to avoid some potential bugs.
No Bug fixes:
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Mouse pointer: Fixed a bad visual state occurring during a frame when clicking on an interactive element of the GUI.
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Chapter 4: Fixed a softlock in the room with the bridge if it is raised and lowered very quickly when the hero is thrown into the air.
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Chapter 4: Fixed a wrong scale of texts on items that can be purchased multiple times.
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Chapter 6: Fixed a black screen bug that could occur on the last video.
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Chapter 6: Fixed the transfer window which once the loading is complete appeared inverted.
Have no fun.
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