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v0.7.100: Bug fixes and balancing

Hey everyone, here are the patch notes for V0.7.100 which brings a lot of fixes to your bug reports as well as balancing to lower the difficulty level of the early games.

  • Reduced the difficulty of the early levels

  • Updated localisation (for last few remaining non localized lines)

  • Fixed missing lz4 library for linux

  • Added missing lifeform sfx

  • Updated to music tracks to newer versions

  • Made a fix where a couple leader specialization would not work at all

  • Added “undo” for space project activation

  • Fixed a leader skill (speech) which could be done to the same city multiple times

  • Fixed the placement of the building popup in cities for users with 4k screens

  • Fixed the city dikes button

  • Fixed undo after relocating a city

  • Temp fix of mines being buildable on ocean tiles

  • Fixed the “mine venting” skill on damaged mines

  • Fixed that you could still extend a city after the game end

  • Added a subscribe to newsletter button on the main menu

  • Fixed a warning with dikes on location sidebar (when there is another building present)

  • Fixed a bug where buildings would still produce after migrating

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