v0.7.100: Bug fixes and balancing
Hey everyone, here are the patch notes for V0.7.100 which brings a lot of fixes to your bug reports as well as balancing to lower the difficulty level of the early games.
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Reduced the difficulty of the early levels
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Updated localisation (for last few remaining non localized lines)
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Fixed missing lz4 library for linux
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Added missing lifeform sfx
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Updated to music tracks to newer versions
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Made a fix where a couple leader specialization would not work at all
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Added “undo” for space project activation
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Fixed a leader skill (speech) which could be done to the same city multiple times
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Fixed the placement of the building popup in cities for users with 4k screens
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Fixed the city dikes button
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Fixed undo after relocating a city
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Temp fix of mines being buildable on ocean tiles
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Fixed the “mine venting” skill on damaged mines
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Fixed that you could still extend a city after the game end
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Added a subscribe to newsletter button on the main menu
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Fixed a warning with dikes on location sidebar (when there is another building present)
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Fixed a bug where buildings would still produce after migrating
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