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1.0.12

Feats

  • Storage boxes and belts can now be auto-sorted by tags.
  • Improved performance of tall grasses in the Savanna.
  • Improved animal herd regeneration.

Fixes

  • Trading didn’t subtract more than 255 of the same item.

  • Prickly Pear didn’t look ready to harvest when domesticated.

  • Some tall grasses in the Savanna remained after cutting them.

  • Tag order was inconsistent between items.

  • Fences were invisible but still collidable in interactive cutscenes.

  • Torch buff not working when mounted.

  • Taming Steam Achievements used to count only currently tamed and not ever tamed.

  • Repeatable plants behaved like non-repeatable in the jungle

  • Ada’s sick animals quest finished before talking to her, making it impossible to craft medicines .

  • Some players were unable to water the vines in the last sand room .

  • In multiplayer, players were sent to bed, and other errors when joining a game after it had been paused for a long time.

  • In multiplayer, racing could lead to errors because of time desync.

  • Typos and variable injections.

  • Reported schedule errors.

  • Reported dialogue errors.

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