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Minor Patch 1.1.0 (4)

Fixes

  • Cheese cloth sound leaks.
  • Newborns lost track if their needs had been fulfilled if a cutscene happened after crying.
  • Newborns kept crying at festivals and the notification showed in cutscenes.
  • Duplicated beds on a specific save/load scenario (this was related to not being able to interact with newborns).
  • Beekeeping idea could trigger before meeting Zeda.
  • Beech and Birch saplings had wrong descriptions.
  • Igrork's trees offered only a selection of trees everyday.
  • Cave painting festival not counting towards the pyramid goal.
  • Mounts sometimes lose their pattern color.
  • After moving a spot building the props (trees, rocks, etc) of the previous spot did not update.
  • Fish stuttering some times due to the the direction they choose.
  • Minor crafting UI issue using a controller.
  • Disk space check on PC/Mac/Linux version was hanging on some hardware.
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