Patch Notes for May 6th, 2026
Hello Everyone:
Apologies for the delay on this patch, we have been very busy working on the Mariner update. We wanted to get a few more fixes to you before the official Mariner update dropping end of this month.
EA.01:26.05.06a CL: 9846
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Fixed : Issues with Valve Puzzle (SS2)
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Fixed : idle animation when fishing
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Fixed : Saving progression of badges when player respawns/dies. Currently saving progression for: Swimming, Running, Archery, Cooking, Fishing and Healing
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Fixed : Substation UI keyboard bug when not using an English keyboard to input the code. Enabled the mouse to click on in-game UI keyboard to interact as well
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Fixed : O2 Generator
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Fixed missing 3rd Jacks Cabin Key location
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Edited : Generator removed at Camp Charlie, replaced with Solar Panel power (we are trying to go green :) )
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New : Solar Panel power now has Start button
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Edited : Compassion box change to allow for different traders.
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Edited : Pike fish mesh added with new scale and material fix
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Edited : Mine grass fixed Shadow Cache setting - Optimization
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Edited : Collection of a log yields 4 wood.
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Edited : More Winter Clothing spawn locations
Changed:
Fishing rod replaced with a craftable version - All fishing rods have been pulled from SUMMER, only 1 spawn for the crafted one is in for now.
LURES will be coming back (Mariner Update) - For now, please use CRAFTED BONE HOOKS!
Bait can be found by picking up rocks or mining rocks.
Known problems:
Previous lure & bone hooks look like "cameras" with a line in them, keep the lures, they will be available when Mariner is out, we're just doing some back end updates related to fishing. As for the bone hook, look above, we just fixed the crafting for it.
We apologize for overlooking this crucial information and we understand it led to some warranted confusion. Let us know if anything else is unclear please!
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