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Knights of Braveland Update is Live!

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⚔️ New Difficulty & Castle Upgrades

  • "Knight" Difficulty: A brand new 6th difficulty tier is now available for those seeking a true challenge.

  • Smoother Progression: Previous difficulty levels have been slightly toned down to ensure a more balanced and fluid experience.

  • New Castle Upgrades: Expand your guild to permanently boost your heroes' attack power, health pools, and recovery speed.

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✨ New Visual Effects

  • Events: Fresh visual FX added for success and failure outcomes in random game events.

  • Economy: Updated animations for gaining and losing any type of resources.

  • Progression: New effects for castle upgrades and special item pickups.

🎮 Gameplay & UI Improvements

  • Breakable Loot: Smashing crates and barrels now sometimes yields gold coins.

  • Self-Recovery: Knocked-out heroes now slowly recover on their own up to 90% health (a teammate is still required for final revival).

  • Clearer Visuals: Target heroes for potions and fully upgraded castle slots are now highlighted in green.

  • Quality of Life: Talent icons are now visible on the map, and the training dummy is moved right for easier weapon testing.

  • Add-ons: DLCs can now be viewed directly from the hall or the hero selection screen.

🔧 Bug Fixes

  • Fixed control layout saving issues.

  • Fixed resurrection tooltips going off-screen.

  • Fixed training dummies overlapping and sticking together in the mini-game.

  • Centered equipment text during combat.

  • Skipped the first boss tutorial on repeated playthroughs.

  • Fixed the Battle Seeker's head display.

  • Fixed the premature trigger of the Ogre boss sound effect.

Share your thoughts on the new difficulty level so we can keep improving the game! Have a great game!

[dynamiclink href="https://store.steampowered.com/app/1253610/Knights_of_Braveland/"][/dynamiclink]


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