Knights of Braveland Update is Live!
⚔️ New Difficulty & Castle Upgrades
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"Knight" Difficulty: A brand new 6th difficulty tier is now available for those seeking a true challenge.
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Smoother Progression: Previous difficulty levels have been slightly toned down to ensure a more balanced and fluid experience.
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New Castle Upgrades: Expand your guild to permanently boost your heroes' attack power, health pools, and recovery speed.
✨ New Visual Effects
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Events: Fresh visual FX added for success and failure outcomes in random game events.
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Economy: Updated animations for gaining and losing any type of resources.
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Progression: New effects for castle upgrades and special item pickups.
🎮 Gameplay & UI Improvements
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Breakable Loot: Smashing crates and barrels now sometimes yields gold coins.
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Self-Recovery: Knocked-out heroes now slowly recover on their own up to 90% health (a teammate is still required for final revival).
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Clearer Visuals: Target heroes for potions and fully upgraded castle slots are now highlighted in green.
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Quality of Life: Talent icons are now visible on the map, and the training dummy is moved right for easier weapon testing.
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Add-ons: DLCs can now be viewed directly from the hall or the hero selection screen.
🔧 Bug Fixes
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Fixed control layout saving issues.
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Fixed resurrection tooltips going off-screen.
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Fixed training dummies overlapping and sticking together in the mini-game.
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Centered equipment text during combat.
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Skipped the first boss tutorial on repeated playthroughs.
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Fixed the Battle Seeker's head display.
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Fixed the premature trigger of the Ogre boss sound effect.
Share your thoughts on the new difficulty level so we can keep improving the game! Have a great game!
[dynamiclink href="https://store.steampowered.com/app/1253610/Knights_of_Braveland/"][/dynamiclink]
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