Phobies Update 1.14.2 is here!
🧠 Phobies – Release Notes
This update focuses on stability, balance, and map flow. We’ve addressed several bugs, refined multiple Phobies, and made targeted adjustments to the map rotation.
🛠 Bug Fixes
- Pearl
Fixed an issue where Pearl was not dealing damage to the enemy Heart.
- In-Game Name Changes
Resolved an issue preventing Subscription players from changing their in-game name.
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Chonkeys & Blizzard Interactions
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Friendly abilities are now properly restricted when they should be.
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Splash damage now correctly applies to units affected by Blizzard.
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Attacking obstacles at range while inside a Blizzard no longer causes crashes. Obstacles within a Blizzard can now only be targeted at melee range, consistent with intended behavior.
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Glob & Conveyor Belts
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Fixed a desync issue where Glob was not correctly blocking movement when multiple units moved in sync on conveyor belts.
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Fixed an issue where Glob’s damage could be increased by buffs or damage tiles, but the HUD displayed incorrect damage values. The HUD now reflects the correct damage.
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Mummy Replay Crash
Fixed a crash that could occur when skipping a replay while Mummy was mid-attack animation.
Pack opening Update
- **Skip Pack Opening** added for higher-level accounts (Level 25+).
⚖️ Phobie Balance Changes
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"Everybody Panic" Quests will no longer select Phobies of Movement Speed 1
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Frosty
- Ability Lock duration increased from 1 turn → 2 turns
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Zomboni
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Ability functionality changed to target only Undead, can no longer target Monsters, Dimensionals, or Mechanicals
- The only healing ability that applies exclusively to Undead
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Ability Lock removed
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Self-damage reduced from 400 → 300
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Healing increased from 400 → 500
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Key cost reduced from 6 → 5
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Bad Sushi
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Health increased from 1600 → 1800
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Ability Spawn Lock removed
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Heavo Plaid
- Now spawns with a temporary −1 Movement Range for 1 turn
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Edgar Allen
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Health reduced from 2200 → 1950
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Attack damage increased from 300 → 500
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Hemantic Ginsting
- Health reduced from 1900 → 1800
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Fishtank
- Attack damage increased from 700 → 750
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Primate #9
- Health increased from 1350 → 1400
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Smother Mother
- Attack damage increased from 800 → 850
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Whiskers
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Health increased from 1100 → 1200
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Attack damage increased from 300 → 325
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Heart Breaker
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Health increased 1000 - 1100
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Ability cooldown reduced from 3 turns → 2 turns
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Cupcake
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Ability attack bonus reduced from 300 → 250
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Health and ability healing reduced from 650 → 600
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Chonkeys
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Ability Lock added for 1 turn
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Ability cooldown increased from 2 turns → 3 turns
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🗺 Map Changes
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Dark Sarcasm
- Removed obstacles from both the top and bottom of the map to improve flow.
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Phobopolis II
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Added as a small-change variant to Phobopolis.
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One spawn point removed for a tighter opening.
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Center of Attention
- Added as a new large-map variant of Burning Rings, reworked to emphasize central control.
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Rise to Stardom
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Spawn points shifted closer to the edge of the map.
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Reintroduced into map rotation.
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Carnival Rows (variant to Center Stage)
- New version with the central panic point opened up through updated obstacle placement.
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HR Violation
- Removed from map rotation.
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