Patch Notes for Version: 0.1.1.0
October 26 - Version: 0.1.1.0
Features and changes
· Optimization of network communication and stability. · Optimization of the speed related to items manipulation. · Most combat now has sharable loot, including, random encounter while traveling and harvesting. Exceptions are combats that come from events. · Ambush risk in dungeons and caves are now higher.
Fixes
· Fixed the double chat in groups and combat channel when grouped. · Fixed Market issue where the status of an item could have the wrong color. Also, when an item actually expires, it will show right away. · Better handling of disconnected players in multiplayer combat. · Fixed the combat skill value glitch on certain companions. · Fixed an issue where a non-crafted item could be upgraded. · All stackable items cannot be upgraded anymore. (Bandages, potions, etc.) · Fix issues during the craft of stackable items where durability use estimation was wrong.
Content Changes
· Fixed the "Fine Blade" that had a problematic skill distribution. · Improved balance drop chances between "Common" and "Uncommon" resources. · Some resources have been flagged as "Uncommon" based on their craft difficulty. · Fixed the "Restore" talent missing from two quest line branches. · Increased durability of magic user items. · Removed extra quest-related item "Boar Meet". · Removed extra quest-related item "Victims Information". · Game world polygon fixes. · Language-related fixes.
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