Public test update version 13
Hey machinists! I invite you to take part in the public testing of Update 13. The update is actually ready and it remains only to polish it.
Improvements
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Changed and improved the game interface.
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Implemented flexible game difficulty setting.
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Implemented support for wide screens.
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Improved the behavior of the zombie nurse, now the zombie will run away when the player approaches until it reloads the gas projectile.
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At 50% the movement speed of the main character, robot dogs and zombies.
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Reduced character speed boost effect for shoes by 50%.
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100% increased range of Nurse's Spit.
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Added a separate save when entering a new location.
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The bow reloads automatically after being fired.
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Defeat from a bow in the stealth mode of an enemy who did not see the player + 50% damage.
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Strength also increases melee weapon damage and arrow damage.
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Added description for upgradeable player skills.
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Implemented a warning when a player tries to overwrite an old save.
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Now the dog robot icon only appears after we activate it for the first time.
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Now you can use charcoal to burn in fireplaces with a big burning bonus.
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Increased the size of the fourth carpet for the train.
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Ladder is now simply installed on the surface through the inventory, like ordinary items.
Corrected mistakes
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Fixed the mechanics of the main character, which will exclude the passage of the head through obstacles when tilted.
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Fixed a bug with not being able to boil water in the kitchen electric stove.
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Fixed a bug where a zombie nurse ran in place after being injured by a player.
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Fixed the ability to move the trash can with a shot from a weapon.
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Fixed a bug with the ability to install inappropriate windows in roofs with window openings.
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Fixed a bug when the weight of the item was indicated by numbers with several values after the decimal point.
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Fixed a bug where it was possible to place a third-party item in the inventory of a workbench, which led to a change in the physical properties of the item.
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Fixed a bug where it was not possible to install furniture on previously installed carpets.
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Fixed a bug where it was possible to change the materials of unbuilt walls.
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Broken bow no longer charges an arrow.
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Fixed an empty canister disappearing bug if the player was refueling the train with a fully loaded inventory.
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Fixed a bug where a player with a fully loaded inventory would collect water from water sources and the bottle of water would simply disappear.
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Fixed a bug where canceling the collection of water from the barrel did not return the water to the barrel.
Test version access code: RQNElNUMmCP0Bm
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