Public Test Update v0.8.6.42071
Ahoy Captains,
We are continuing to improve Update v0.8.6, which is currently available in Public Test.
This update brings a wide range of fixes, improvements, and stability enhancements based on player feedback.
A major focus of this patch is on stability, performance, and graphical improvements, including important fixes for FSR 3.1 and 4 availability, DLSS, and Frame Generation, as well as multiple crash fixes.
Additional note: We are aware of an issue where fuel resets after opening the internal fuel tank upgrade menu without applying changes. A fix has been implemented, but as this affects multiple systems, we want to continue testing it further before fully rolling it out.
As we prepare to release v0.8.6 live to all players in the coming days, our priority remains:
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Reducing crashes
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Improving performance
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Enhancing graphical quality
Even after the live release, we will continue to actively support and patch v0.8.6 to further improve the experience before introducing any class 4 ships.
Stability & Crash Fixes
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Fixed crash with settings menu
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Fixed crash in HUD
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Fixed crash related to stack size logic
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Fixed issue where it was impossible to call server RPCs (sonar/radar network channel)
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Fixed the issue preventing client interaction with autopilot on dedicated servers
Graphics & Rendering
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Fixed FSR unavailability in the game
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Fixed DLSS and Frame Generation issues
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Fixed missing exhaust effects
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Fixed rain appearing inside DrPhil
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Improved interior lighting in DrPhil (no shadow artefacts on instruments)
UI & UX Improvements
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Adjusted compass UI
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Adjusted zoom levels for map markers
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Improved minimap
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Improved delete profile warning message
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Display unreachable sea taxi locations with tooltip and distinct icon
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Fixed overlapping UI elements (inventory, weight section, binoculars/music player)
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Fixed shop UI not updating after selling/deleting items
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Fixed Weather Forecast UI showing incorrect storm date
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Reveal UI correctly when entering main menu
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Removed “N” from map input
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Removed unnecessary characters from the container tooltip
Gameplay & Systems Fixes
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Fixed an issue where savegames on dedicated servers were missing date information, causing outdated savegames to be loaded
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Fixed the thruster malfunction
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Fixed RPM on twin and triple engines
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Fixed refuel slider capped at 10,000L
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Fixed fish farm feeder losing health without use
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Fixed gutted fish losing weight
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Fixed missing buoy return action
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Fixed benches not functioning properly
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Fixed character appearance not updating via locker
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Fixed character slowing near interactables
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Fixed character positioning issues after joining the server
Fishing & Fish System Improvements
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Improved catch rate for longlines
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Improved fish habitat (increased halibut presence)
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Extended compatibility for halibut species
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Improved fish hook hit points (T1 & T2 hooks)
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Improved fish school data display (percentage vs total population)
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Improved fish school map edge behaviour
Map, Navigation & Sea Taxi
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Improved teleporting with Sea Taxi
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Fixed markers not deleting after using Sea Taxi
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Improved interaction outlines on fuel stations
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Fixed incorrect destination/hover text
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Fixed map interaction inconsistencies
Animation & Interaction
- Improved pick-up and put-down animations
Balancing Ships
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Rebalanced engines on Nordland (fuel consumption)
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Improved thruster power for Skomcat
Various Fixes
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Added the missing company name to the boat marker
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Changed trash delivery destination icon
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Fixed inventory resizing after submenu interaction
Thank you all for your continued feedback and support during the Public Test — it truly helps us improve the game with every update.
As we approach the full release of v0.8.6, our focus remains on improving stability, performance, and graphical quality. We’ll continue to roll out additional patches and improvements based on your feedback.
Fair winds and following seas!
Team Misc Games
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