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Virility Patch 6.9

  • General performance improvements and switch from DirectX11 to DirectX12

  • Reworked Landscape setup:

    • Four times the amount of component tiles allow for improved lodding of the landscape

    • Removed unnecessary landscape component tiles that are under water or not visible

  • Landscape, LOD and occluder improvements

  • Reworked complex lighting scenarios in Cutscenes and Dialogues, reducing lights and shadow casting to improve visual readability and performance of the scenes

  • Reworked falling rocks behaviour in the Volcano in Takoshima and in the bunkers in Tunguska

  • Optimized Kojira Boss Fight

    • Kojira building destruction doesn't cause the navigation to constantly regenerate

    • Amount of active NPCs and vehicles is reduced when in the Flying Saucer

  • Visibility fixes and improvements

    • Fixed visibility issues in the Volcano where the player would disappear at a certain spot during the lava escape segment

    • Created additional visibility zones when inside the Blisk base on the moon, skipping rendering of the Solaris base when it's not needed

  • Updated Map in Solaris so the Blisk bases are treated as an underground area and only rendered when appropriate

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