Virility Patch 6.9
-
General performance improvements and switch from DirectX11 to DirectX12
-
Reworked Landscape setup:
-
Four times the amount of component tiles allow for improved lodding of the landscape
-
Removed unnecessary landscape component tiles that are under water or not visible
-
-
Landscape, LOD and occluder improvements
-
Reworked complex lighting scenarios in Cutscenes and Dialogues, reducing lights and shadow casting to improve visual readability and performance of the scenes
-
Reworked falling rocks behaviour in the Volcano in Takoshima and in the bunkers in Tunguska
-
Optimized Kojira Boss Fight
-
Kojira building destruction doesn't cause the navigation to constantly regenerate
-
Amount of active NPCs and vehicles is reduced when in the Flying Saucer
-
-
Visibility fixes and improvements
-
Fixed visibility issues in the Volcano where the player would disappear at a certain spot during the lava escape segment
-
Created additional visibility zones when inside the Blisk base on the moon, skipping rendering of the Solaris base when it's not needed
-
-
Updated Map in Solaris so the Blisk bases are treated as an underground area and only rendered when appropriate
Комментарии 0
Гостевые никнеймы не подтверждают личность. Все комментарии проходят проверку владельцем сайта.
Обсуждение ещё не началось.