Patch 0.5.221.235
We are republishing this hotfix because we found a problem in the build we had released. We took the update down, fixed the problem, and it is now available again. Thank you for your patience.
FIXES AND IMPROVEMENTS
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Fixed the progressive performance drop: the game no longer loses FPS as your session goes on.
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Improved overall performance, with a significant FPS gain in busy areas of the city.
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Fixed pedestrian movement in blocked areas of the map.
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Fixed an issue that could teleport pedestrians to the center of the map.
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Fixed the game's starting language: when Steam does not report the language in time, the game now uses the Windows language instead of starting in English.
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Fixed a buildup of vehicle sounds that degraded the audio over the course of the session.
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Fixed a buildup of vehicle visual effects.
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Reduced video memory usage.
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Several vehicle stability fixes.
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Fixed a crash when opening the Graphics menu on computers with Intel graphics.
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Fixed cut-off interface and misplaced mouse clicks on monitors with an enlarged Windows display scale (125%, 150%, etc.).
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The Resolution option in the Graphics menu now always shows the current value.
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Fixed a crash with DLSS Frame Generation enabled on DirectX 12.
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Fixed the DirectX 12 selection in the options not being applied.
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Better performance on computers with Intel graphics: automatic adjustment of internal resolution and anti-aliasing.
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