Breathstealer Update: Balance, Improvements, and Fixes
July 11
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Fix for Breathstealer event not occurring sometimes, even though they've been triggered. Careful out there!
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Make sure Potions being put in storage are still available to select for battle.
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Make sure Mages told not to refill mana before battle will correctly follow that setting if also told to bring potions to battle.
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Fix tooltips for Relics in storage not showing their effects.
July 10
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Fix performance issue when buildable/crafting ingredients are being put into storage.
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More reductions in Graphics Memory usage.
July 9
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Significant reduction in VRAM (Graphics Memory) use. More incoming but should help with cases of reduced performance and GPU crashes.
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Fix Show All for tutorials defaulting to on.
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Fix case where Mages are stuck near doors that have blocked access rules.
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Fix some cases where ladders weren't correctly connecting to floors left or right of the ladder.
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Fix Relic keywords not expanding on victory rewards tooltips.
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Performance improvements to the underlying voxel ray-casting system.
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Twitch Integration: Fix to possible exception in the standalone app.
July 1
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Increase max scale for Tooltips to 2x in UI settings for sub-scaling options.
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Fix for some Fog Incarnations that were getting 'stuck' and not moving.
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Fix for Broom Racks that got incorrectly rotated (shrink and enlarge to fix any currently backwards Broom Racks).
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Fix potential issue that could result in not being able to open the Task Type Priorities window.
June 29
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Add alert feed alert when there isn't enough space around an object for actions like Rituals and Hatching.
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Improve tooltip for requirements on rituals and the like (Summoning, Healing, Hatching, etc).
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Add additional hotkeys for (Apprentice) combat spells.
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Don't modify the Allowed Meals for an individual Mage to match the Apprentice Defaults when they become an Apprentice, losing their settings as Initiates.
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Fix armor (shows as Temp HP out of battle) not being cleared when a Mage flees a battle.
June 28
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Fix for potentially not being able to load an existing save game.
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Don't overlap multiple alerts over the same object. Also, show all alerts on hover for the object.
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Remove domesticated Fractal Molds from showing up in Wilds. They are already properly selectable as Planters under Garden.
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For ritual buttons, show No Path as a reason it isn't available instead of just zero Mages available for a position.
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Scars no longer impact Death's Door timers.
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Trauma impact on Death's Door timers restored to 67%, up from 50%.
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Fix Quirks showing up on Allowed Meals before they are discovered.
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Move Snuffers, etc, from Animals to Creatures category.
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Add alert for when there are higher wand Tiers available but no available Wand Transfigurator.
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Reference the Wand Transfigurator on higher Tier wand descriptions.
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Fix Allowed Meals defaults not being set properly for new Initiates or when upgrading to Apprentice and Staff.
June 27
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Fix for some languages not showing properly in resources/inventory.
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Improved Tutorial, Inventory, and Room Types search.
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