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Ultimates Update: Balance, Improvements, and Fixes

Ultimates Fixes - 11/19/24

  • Fix for invisible Mages after leaving battle with Stoneskin.

  • Fix Burrower Larva battle if dark ultimate is cast on Burrower Larva spawns.

  • Fix for a crash when some firewalls deny access.

Ultimates Balance and Fixes - 11/11/24

Fixes and Improvements

  • Improved Pustulant Carcass attack visuals.

  • Fixes for un-translateable text.

  • Made the seasonal visuals setting visual, but disabled, while in game.

  • Visual improvements to the Dark, Earth, Lightning, Nature, and Water Ultimates.

  • Lightning strikes visually show that there are different damage levels.

  • Lightning strikes show where they will hit with sparkling FX before the strike actually hits.

  • Unique FX for when Lighting hits a Lightning Rod.

  • Audio improvements to Lightning Ultimate.

  • Fixes for some full-screen FX during events. e.g. Cold Snap, Heatwave, Gloom

  • Fix for poison visuals so that the FX last as long as they should, even if the target dies.

Ultimates Balance and Fixes - 11/6/24

Fixes and Improvements

  • Fix for schools that had an unfinished construction block that was broken, and then cancelled.

  • Fix cast animation not playing when one mage needs to run multiple counter attack visualizations in a row.

  • Fix for error when dragging the queue and rightclicking simultaneously on the Research UI.

  • Fixed an error where the music would revert to main game play music from combat music after entering a ritual window.

  • Fix potential loss of input when entering combat while placing.

  • Adjust default camera field of view for lower ratio screens in combat to avoid overlaps.

  • Added ability to use custom resolutions.

  • Better adjusting Combat Log height based on screen ratio.

  • Combat Log now can scroll.

Ultimates Balance and Fixes - 11/5/24

Fixes

  • Fix for Mages sometimes gaining improper extra statuses for upgraded Wand needs. (Victory, etc.)

Ultimates Balance and Fixes - 11/4/24

Critical Fixes

  • Fix for issues where sometimes Mages could not deliver everything needed.

Gameplay Changes

  • Fixes for Doubt changes that happen when a Mage is on a broom.

  • Setting to enable and disable seasonal graphics while on the main menu. Forever halloween!

  • Updated Nature Ultimate audio.

  • Updated FX for Crystal Ball.

  • Updated Sal Reagents.

  • Fixes for Staff animations.

  • Fixes for Twitch client stability.

Ultimates Balance and Fixes - 11/3/24

  • Fix error when dragging a crafting item and right-clicking.

  • Tighter fit on the right side for rituals for a better fit and to avoid the Start Ritual button being off screen.

  • Add scrolling for rewards on post-combat UI as needed.

Also aware of some issues with deliveries before construction. A proper fix will probably be tomorrow (Monday).

Ultimates Balance and Fixes - 11/1/24

Critical Fixes

  • Fix for some more older saves (pre-Apprentice release) that would load properly, then crash when hiring Students. Apologies to @HLLT and others!

Gameplay Changes

  • In advanced combat, Hallowed One and Torch Snuffer now only drain mana on hits.

  • The founder will now sometimes cast while floating inside of blocked areas if it's the only way to reach their target.

  • Changes to ensure that adjusting low priority Storage will trigger evaluating Tasks on higher priority storage also.

Ultimates Balance and Fixes - 10/31/24 (Boo!)

Gameplay Changes

  • Corrupted Mana Lanterns will now appear in the wings closest to the surface before pushing deeper.

  • Sustaining Terrain now works for enemies.

Fixes and Improvements

  • Improvements to Torrent spell targeting.

  • Show info to explain that you need a meal when both in a starving state and At Death's Door in the alert message and hover.

  • Removed Augury Job Type from students who gained it due to a bug.

  • Fix incorrect and extra statuses showing up for battle setup related to boon/wane events.

  • Improved simulation performance when looking at the Tasks UI with many tasks.

  • Improved Ultimate animations.

  • Fixes for audio stinger balance and other audio issues.

  • Fix issue where haulers were frozen due to an out-of-date 'move from storage to storage' task.

  • Improvements to the Ritual UI to not overflow when there are many attendees. Especially helps in some non-English translations.

  • Updated Counterattack description to clarify which spell it will use and that it costs Mana.

Ultimates Balance and Fixes - 10/30/24

Gameplay Changes

  • Standard Difficulty starts with 3 Mages instead of 2.

  • Added new difficulty setting to allow healing slowly while sleeping in a regular bed.

  • Relaxed difficulty now lets Mages heal slowly while sleeping in a regular bed.

  • Added new difficulty setting for Advanced Wand Needs to select between an easier and harder mode.

  • Relaxed difficulty now uses an easier version of the Advanced Wand Needs.

Fixes and Improvements

  • Fix for issue where hired students could end up with an extra Scar.

  • Make sure 'move between storage' tasks are updated properly if low priority storage gets a higher priority.

  • Fix issue where haulers would lock-up when considering tasks to move objects from one storage to another.

  • On the in-world UI for starting a battle, show the reason for battle not starting like we do for the alert hover.

  • Fix duplicate apprentice status showing up in combat setup.

  • Fix for incorrect wand need parameters if you changed difficulty during the game.

  • Unknown Scar Effects are now properly labeled that instead of Unknown Quirk.

  • Adjusted Book of Rooms to fit 4:3 screens.

  • Improved audio for Dark Ultimate.

Ultimates Balance and Fixes - 10/29/24

Gameplay Changes

  • Mages will no longer go start battles if they do not have their requested Potion.

Fixes and Improvements

  • Added alerts for Battles and Rituals not starting due to lack of resources or unreachable resources.

  • Performance improvements for schools with many haulers, but not much storage available.

  • Dark Ultimate can now be targeted on enemies.

  • Added a Feed Alert for Spectral Croa appearance.

  • Added more information to explain that Spectral Croa can appear from Croa Corpses in storage on Spectral Croa description.

  • Improved Fire, Dark, and Water Ultimate visuals.

  • Added more information on Research UI and an Alert to show when the Research is not possible because the tier requirements(Skill/Room) are not met.

  • Fix for allied statuses not being detected properly for some spell cost modifiers, e.g. With Shadow Cloak, Tentacle Sweep II cost was not being reduced.

  • Early Rain events without lightning strikes are now just called Rain and not Storms in their alerts.

  • Rampage no longer targets furniture in fog or in Invaded rooms.

  • Now showing battle-related statuses in Combat Setup, like those from Bane events.

  • Now showing Blood Magic (Raven Cult Bane) costs in the Combat UI.

  • Updated Flow II and Flow III descriptions to have all the information that Flow I does.

  • Fix for Mana being over Mana Max when losing Dauntless from high Conviction.

  • Fix for L8-L10 Ember Golem text to correctly link Counterattack instead of Retaliate.

  • Now linking Blood Magic in Combat Log when it applies damage to Mages.

  • Fix for main menu music sometimes not fading our properly when loading a save while in combat.

  • Fixes for Crystal Ball icon.

  • Tweaked the Book of Rooms to make it more clear that you can scroll to see more.

Ultimates Balance and Fixes - 10/28

Balance Changes

  • Relaxed mode has starting research again. Applies to new games and existing saves from Ultimates.

  • Slightly nerfed enemy parties with Scythes in them. They now have advantaged terrain for the player, worse terrain for enemies, and weaker or fewer sidekicks for the Scythes.

  • Adjusted pacing of early-game events so that they don't hit quite as early.

  • Relaxed difficulty enemies how have lower HP.

  • Added more low Enemy HP custom difficulty options.

  • Tentacle Sweep HP cost lowered from 25% of Max HP to 20% of Max HP.

  • Introversion/Extroversion Needs no longer consider Quilted Helpers.

  • Doubled Victory gain from doing combat damage and killing enemies.

  • 2.5x Victory gain from winning a battle.

Fixes and Improvements

  • Fixes for Founder Ghost sometimes getting stuck doing deliveries.

  • Updating Chinese translation with fixes.

  • Improvements to Room Requirements display.

  • Fix for enemy UI in combat being visible when it shouldn't be.

  • Fix for several descriptions not being updated properly for Ultimates.

  • Fix for a combat soft-lock when knocked out by exiting a lava terrain.

  • Fixed bug where dragon incubator tend window would spam UI sound

  • Fix deliveries by mages who don't have any skill in air. Among other issues, this could cause failure to perform rituals.

  • Fix for situations where Room Types might not be applied after a change to doors or halways.

  • Fix for some old savegames(pre-April) being loaded improperly and then crashing when hiring a staff. Reload your original save to fix if you have this situation.

  • Fix for Detachment 2 hover text.

  • Fix status icons not showing up in some cases during combat on the side displays.

  • Gaining Dauntless from high Conviction will now preserve the current mana fill %.

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