Covid-Easter - Update 0.8.2
Hello Chefs! Last week Lucy and I were playtesting the Pancake Splash restaurant (Season 2) heavily. Here we are "testing" with our youngest son Mathew during social-distancing-Easter:
This resulted in many changes and bugfixes (version 0.8.2):
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Lucy changed a lot of early levels so that the new gameplay mechanisms introduced by Pancake Splash unfold more quickly.
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Episodes of Season 2 should also now be a little harder to 3-star after a solid portion of Lucy's black magic tricks (we were 3-staring each level on the challenge difficulty). Let us know if it's too hard.
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After a long discussion we decided to lower the price to unlock Pancake Splash to 2000 coins (was 5k before) - enjoy!
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Sometimes our chefs would look like crazed cutthroats (see Chad showing off below). This should no longer happen.
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Marcin, our awesome graphics designer and animator did a lot of little animation fixes and tweaks.
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I've finally found the time to add a VFX of restaurant/season unlocking made by Kjell, our awesome VFX designer.
Other changes & fixes:
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Ania, our awesome (as you can clearly see everyone from our team is "awesome") QA tester found a lot of typos in the polish localization - these are now fixed.
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When doing the "Fruitcake Woof'L" waffle you can now add banana as the first ingredient (thanks Ania!)
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Drink glass on the automatic version of the Orange Gina Dispenser should now always spawn on the proper layer.
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Chefs should now be more focused when holding the blender button (they used to wave their hands up and down together with the idle animation).
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Gloria's collisions were adjusted - she should now handle a bit more easily in the tight kitchen areas.
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I introduced a fix to combat invisible orders spawning on rare occasions. As this bug is so far impossible to recreate in a test environment I give no promises the fix will work :-)
We are open to all suggestions - please feel free to reach out to us in the discussion board.
Cook safe! Lucy & Jan Mysior Yellow Dot Games
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