Outcore is now 50% complete!
It's been a while since the last update about the development of Outcore. I've been working hard on chapter 2 and didn't have a lot of stuff I could share publicly.
I'm now happy to announce that development on chapter 2 (out of 4) is complete and that development has passed the 50% mark! It took a while to make the first two chapters. I had to build the entire game's infrastructure from the ground up, and that took some time to get right and stable. I believe making the next two chapters will likely be faster now that the infrastructure exists.
So what's next?
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The story and events for chapters 3 & 4 are both planned, but I still need to take some time to write the fine details in each chapter.
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I'm going to start developing chapter 3 right away. It's going to be the biggest chapter in terms of content, so it might take a while before I can announce it as completed.
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There's going to be a mini-game in chapter 3 that I also want to integrate into chapter 1's desktop section. So expect a possibly new demo build in the coming months
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I can't announce a release date at this point in development, but currently, I'm aiming to release Outcore in mid-2022. Don't take this as a promise as development times are hard to predict and delays are likely to happen. I want to make sure that I'll have enough time to polish the game and fix any major and minor bugs, so please be patient!
I usually post more frequent updates over at the game's Discord channel. So if you'd like to hear more about Outcore's development, you can join at https://discord.gg/CKSV49T
Thank you for following the development of Outcore.
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