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Mires of Woe, Improved Terrain Progress & Legendary Weapon Updates

New Patch on Steam

Mac & Linux coming soon

What Mount Should We Add Next?

Send ideas & pics in ⁠general!

Mires of Woe:

1 / 1 · 100%

A new Nature-themed area has been added to the pool of Maps accessible with Astral Keys. Featuring 5 new Monsters:

  • Disciple of Narun,

  • Barkling,

  • Mycanoid,

  • Wasp Queen,

  • Swamp Troll,

Terrain System Progress:

1 / 1 · 100%
1 / 1 · 100%

We've been working hard on the new terrain system, which will lay the foundation to begin transforming the look & feel of Irumesa!

Legendary Weapon Updates:

Clebarius has been hard at work on more legendary items, currently going hard on the Demonic themed weapons!

1 / 1 · 100%
1 / 1 · 100%

Miscellaneous:

-Books of Knowledge added as Dungeon repeatable quest rewards

-Campfire duration updated

-SoM fast travel reward now available somewhere in game

-BoC grave from Wraith to Shadow Weaver fixed

-Imbue Mind: Clarity mana cost removed

-T8 Blacksmithing crafts will now support any base type of log

-Void/Radiant Wand/Rod procs fixed

-Bloodthirst/Vampiric effects reworked to correct egregious hps scaling for AoE and highly geared players

-Wand tooltips corrected

-Added failsafe to prevent Silenced targets from casting.

-Equipment can no longer be swapped in combat

-Loot history is now properly recording when looting items with Need/Greed

-Added protection against recursive damage loops from damage being converted too many times

-Warden + Spellblade Imbues were impacted to prevent bugged interaction with coatings

-Max Nameplate distance is now 30 tiles vs. 15 previously.

-Pet spells should always be received even if the pet dies or is resummoned.

-Additional Wisdom now grants half of the mana it used to. This was a bug, as Wis gives more mana regeneration while Int gives more max mana.

-Nameplates will now be hidden when the view of the target is obstructed

-Ctrl+Click to interact setting added.

-Attempted fix to prevent WorldCache mismatch

-Nameplates will now stack/avoid other nameplates again

-Attempted inclusion of Ctrl+Click to add items to trade windows

-Attempted fix to prevent the bank from opening on login

-Party Panel fixes

-Enabling 'White Damage Numbers' will also combine all damage into a single value per enemy.

-Added contrast glow color to targeted hostile nameplate

-Removed Background on central notification (i.e Entered Irumesa)

-Performance improvements

-Fixed a bug where Corrupted Grove mushrooms would lock you in place

-Arcane Wave's Cooldown has been increased from 2 to 5 seconds.

-Arcane Slash Cooldown has been decreased from 5 to 2 seconds.

-Reduced Arcane Slash damage scaling factor.

-Reduced CD of Barlon's Strike for 4 seconds to 3 seconds

-Reduced CD of Barlon's Whirlwind from 6 seconds to 5 seconds.

-Increased the Strength and Constitution scaling of Mantle of Ethersalos

-Decreased scaling of Executioner's Blow

-Removed attack speed bonus of Dragonwrath buff

-Reduced the scaling of Bless: Dragonfire

-Adjusted the mechanics for Pact of Malady: Pact of Malady deals an extra source of spell damage to the target and to nearby targets.

-Imbue Mind Clarity now costs 0 mana.

-Reduced the Wisdom scaling of Flame of Judgement.

-Reduced the Wisdom scaling of Empyrean Brand

-Added zone logic to the golden road to always apply "Paved Road" Status

-Added a system to classify and scale damage for spells in maps

-Fixed an issue where where "A Lunchless Lad" quest was stuck if you did Karotte before Sternbrand's questline

-Doubled the wisdom scaling of Spirit Blast and Lifeburst

-Fixed a bug where Battlecry was not applying to allies

-Added 2 more primordial wolf spirits to the tutorial

-Fixed a bug where the player's tutorial pickaxe was not removed from inventory after tutorial

-Fixed bugs in Simon Horvath's rank up quests that didn't allow players to proceed

-Added Mining rank up quest 3

-Added new hidden repeatable task

See you all in game!

-Team OG

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