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Update 1.44 Patch Notes

1.44.7 (April 4)

  • Added the wipeachievements command (does not wipe progress for progress-based achievements)

  • Fixed a bug where progress-based achievements didn't update properly when their requirements were changed (i.e. a new map added), preventing players who started playing on old versions of the game from completing them

  • Fixed an issue with achievement progress save serialization

1.44.6 (March 23)

  • Fixed an issue where all players on the scoreboard had a muted icon

1.44.5 (March 21)

  • Added resource pack support for the Double Barrel

  • Decreased the size of icons on the scoreboard

  • Added a Server Booster icon on the scoreboard for players who boost the Discord server ( https://redmatchgame.com/discord )

Custom Map SDK v1.1.2 (January 25)

  • Added the MapLoadedTrigger, TimeTrialStartedTrigger, and TimeTrialFinishedTrigger

  • Added SMG Damage, Double Barrel Damage, and Knockback Multiplier to the match setting overrides

  • Added many new components to the whitelist

1.44.4 (January 25)

  • Fixed a bug where new Time Trial replays did not properly display the player camera pitch

  • Added the "Time Trial Checkpoint Opacity" setting

  • Updated Custom Map SDK to v1.1.2

1.44.3 (December 21)

  • Fixed a bug where when you died to a double barrel, it would not display the icon and some UI would get messed up.

  • Made the player apply jump force in the local up direction instead of the world up direction. This doesn't change the game at all, but allows for upside-down players to jump on custom maps.

1.44.2 (December 19)

  • Decreased required level for Double Barrel from 35 to 25.

1.44.1 (December 19)

  • Fixed a visual bug when shooting in the middle of a double barrel reload animation.

  • Increased the double barrel's knockback.

  • Allowed weapon knockback to be used on time trials.

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