Patch Notes - July 2024 - 1.6.0
⭐Changes inspired by our community!
Major Features
- **New Playable Hero - Yamat (PAID DLC): **16 new unique spells - summons powerful wild creatures, spinning giant blades and more!
Pixel Art hand-drawn cinematic animation!
Signature Spell - Forbidden Power transforms Yamat into her flying draconic form allowing her to move freely around while shooting magic missiles to nearby enemies.
37 Associated Perks to modify her Signature Spell
3 Weapons types for different play styles Dark Energy Fists - close range quick attacks of dark matter unleashing flaming magical creatures Two-Handed Dark Sword - longer range powerful slash that can hit several enemies at once Dark Bow - shoots from afar and shower enemies with arrows
9 Weapon Passives - Each weapon comes with 3 unique passives to change playstyle, making Yamat an even deadlier fighter,
New Papa Yalee Stories - 4 new stories to learn more about the mysterious Yamat
1000+ new lines of dialogue between Yamat and all the other characters of the Garden – including heroes – fully voiced in English and Japanese
Pixel Art ending screen - a new ending has been added to the game for Yamat!
- **New Playable Hero - Yamat (Free Content): **See Yamat hanging out in the Garden
Collect and use 2 Yamat Echoes during the runs
Fight Yamat's Shadow Clone
- We now start with 2 base Aura slots instead of 1 with a maximum of 5 instead of 4 with Zim-Zim upgrades to create more synergies
- **Auras: **Added 23 new astral auras:
- Fire Propellant
- Homing Ember
- Careless Wispers
- Shrineless Flame
- Heatseeker Shield
- Sickening Spark
- Weaponized Conduct
- Sleety Cloud
- Magnetic field
- Power Line
- Glacier's Fall
- Ice Pick
- Snow Day
- Cold Sap
- Icarus Slime
- Icy Shiv
- Burn Your Idols
- Sparkling Stars
- Maddening Darkness
- Disorienting Weapon
- Bigger Body Initiative
- Blade Dance
- Cast Off
- You can now meet up to 4 Zodiacs per run in the Andromeda's Bar, 1 new is added per world there instead of having always 2 Zodiacs there
Small Features
- **Yalee Kingdom: **Increased astral auras spawn chance in Yalee kingdom and added 3 reroll possibilities (unlocked with progression)
- **Echoes island: **Yalee for resets allows 3 rerolls instead 1
community inspired *** ⭐ **Effects: **Fireshield: If it's already active, creates a pulse that applies 2 Burn Ignition: If the target is already ignited, apply 2 Burn Reduced Combustion damage
- Icons are displayed previewing the Zodiacs inside Andromeda's bar
- Added new icons displaying Aura's current, and upgraded version, effect affinities
Balancing
- **Auras: **Spinning Spirit: Reduced Ravaging Spheres CD from 15 to 10 seconds Multi-Purpose Barriere: Reduced CD from 36 to 18 seconds Ring Of Sol: Reduced Fireshield CD from 18 to 10 seconds Incandescent Rain: Reduced CD from 12 to 6 seconds Raw Force: Increased combustion damage from 50% to 75% Piercing Surprise: Reduced Freezing needle CD from 2 to 1 seconds Sudden Frostbyte: Reduced Aqua ball CD from 3 to 1 seconds Snow Amulett: Reduced critical hit from 20% to 10% Ignited Scar I, II and III: Added 6, 5 and 4 seconds on Ignition from critical hits
Sorcerer mantle: The effect now only triggers when there are enemies nearby to avoid the mana exploit Blinding Comet: Increased magma number from 3 to 6 Blazing Scars III: Added 100% to regen man but with a 4 seconds of CD
- **Passives weapons: **Added mana regen on the weapon passives
- Ayla Lunar Dagger :Parting gift
- Ayla Moonlight blade: Starfire
- Kiran Raging fist: Flower power
- Octave Pistor Vocatis: Coniicio Iocor
- Octave Pistor Vocatis: Priora Signa
- Octave Magnum Cupitere: Seco Verbera
- Octave Magnum Cupitere: Anima Vampiris
- Calie Polytechnical Gems: Aerial Strike
- Calie Service Spear: Wolf Hole
- Calie Service Spear: Homing Spear
Added a reactivation CD for the weapon passives:
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Ayla Moonlight blade: Ray of light
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Kiran Raging fist: Double tap
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Kiran Burning Bo: Magnetic Personality
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Octave Exterminatum Exemplaris: Fragor mortis
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Improved cast speed for the passive ""Judgment cut""
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Increased damage for the passive ""Santôryû""
Reduced the unlock condition for the “Hunter X Hunger” passive from 100% to 75% attack speed Reduced the unlock condition for the ""Homing Spear"" passive from 60% to 45% critical
- Octave Priora Signa: orbs spawn closer to the ground to hit more enemies
Weapon Passives should not be appearing in special rooms anymore
community inspired *** ⭐ Thousand Knives spell now attack faster enemies
- Pisces Clones (Zodiac Spell) now has a bigger hit range
- **Spells: **Reality distortion: Increased cast speed Water bubble: Projectiles now only activate if enemies are visible Topaz Gladius - Guardian: Sword now only activate if enemies are visible N°686 Hidden Dirks : Projectiles now only activate if enemies are visible Pisces Zodiac spell: Increased clones explosion size and damage
- **Echoes: **Zimzim-Laugh: The effect now only triggers when there are enemies nearby to avoid the mana exploit Ayla's Flashing Knives: Projectiles now only activate if enemies are visible Calie's Sigil Weapons: Projectiles now only activate if enemies are visible
- **Shadow clones: **Octave: Added a hit cd when he does his spinning attack
- Zim-Zim Laugh echo (infinite mana) now needs a valid enemy in sight to trigger to avoid exploits
Level Design
- Shadow clones can no longer spawn in world 1
Music & SFX
- Added sounds on missiles effect
- Increased sound when a passive weapon is equipped
Interface
- Added new icons in the glossary for Combustion, Spark and Frostbite
- You can now see the telescope bonus in the interface
- Improved texts colors of main menu and options for better readability
- New ""Additional Content"" for DLCs on Main Menu
Visuals
- Better readability on Invincible Clones
- Added an easter egg in the hub
- Elliptic Rose and Amethyst shadow colors have been changed to visually fit better with the main color
- Added effect icons under aura loot for better feedback (colored for current effects and gray for next rarities)
Narrative Design
- Name achievement ""Guardian Angel"" renamed to ""Zodiac Angel"" because there was 2 achievements ""Guardian Angel""
community inspired *** ⭐ French typos fixed
Bug Fixes
- Amount of owned Sun pieces would not display while near a Yalee to reset Echo in the Echo Isles.
- If you were dashing and launched a spell or signature spell you would still be considered as dashing resulting of being able to go through fire dash portals
community inspired *** ⭐ Meeting your Zodiac Sign during runs achievement from Sier Bapy was not giving Sun Pieces the first reward
- You could damage boss before fight starts
- Some enemies you cannot target could have armor points visible
community inspired *** ⭐ Calie Spell Deadly Connection would sometimes not work during fps drops
- Velocity attack speed % was wrongly displayed (no change to the behavior)
- World 3 water elemental enemy could often get into walls and ground, its behavior has been reworked to fix the issue
- In co-op, during Scorpio Challenge, Scorpio would sometimes not target the player making the challenge
- Octave Rocket Launcher target could remain in hub if you select him then select another character
- Ophiuchus now summons correctly Taurus and Pisces in Phase 2
community inspired *** ⭐ Rosewood color was displayed grey on shadow colors
community inspired *** ⭐ Portraits of Heroes at the Memory Library were not displayed correctly since 1,4
community inspired *** ⭐ Ruby Spear - Domination spell could set enemies in walls
community inspired *** ⭐ Leo could fall out of borders while doing his jump attack with the axe
community inspired *** ⭐ It was possible to get stuck out of the level screen by spamming inputs at start of some layouts
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The Hibernian Workshop Team
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**Discord Server **
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