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Patch Notes - July 2024 - 1.6.0

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Changes inspired by our community!

Major Features


  • **New Playable Hero - Yamat (PAID DLC): **16 new unique spells - summons powerful wild creatures, spinning giant blades and more!

Pixel Art hand-drawn cinematic animation!

Signature Spell - Forbidden Power transforms Yamat into her flying draconic form allowing her to move freely around while shooting magic missiles to nearby enemies.

37 Associated Perks to modify her Signature Spell

3 Weapons types for different play styles Dark Energy Fists - close range quick attacks of dark matter unleashing flaming magical creatures Two-Handed Dark Sword - longer range powerful slash that can hit several enemies at once Dark Bow - shoots from afar and shower enemies with arrows

9 Weapon Passives - Each weapon comes with 3 unique passives to change playstyle, making Yamat an even deadlier fighter,

New Papa Yalee Stories - 4 new stories to learn more about the mysterious Yamat

1000+ new lines of dialogue between Yamat and all the other characters of the Garden – including heroes – fully voiced in English and Japanese

Pixel Art ending screen - a new ending has been added to the game for Yamat!


  • **New Playable Hero - Yamat (Free Content): **See Yamat hanging out in the Garden

Collect and use 2 Yamat Echoes during the runs

Fight Yamat's Shadow Clone


  • We now start with 2 base Aura slots instead of 1 with a maximum of 5 instead of 4 with Zim-Zim upgrades to create more synergies

  • **Auras: **Added 23 new astral auras:
  • Fire Propellant
  • Homing Ember
  • Careless Wispers
  • Shrineless Flame
  • Heatseeker Shield
  • Sickening Spark
  • Weaponized Conduct
  • Sleety Cloud
  • Magnetic field
  • Power Line
  • Glacier's Fall
  • Ice Pick
  • Snow Day
  • Cold Sap
  • Icarus Slime
  • Icy Shiv
  • Burn Your Idols
  • Sparkling Stars
  • Maddening Darkness
  • Disorienting Weapon
  • Bigger Body Initiative
  • Blade Dance
  • Cast Off

  • You can now meet up to 4 Zodiacs per run in the Andromeda's Bar, 1 new is added per world there instead of having always 2 Zodiacs there

Small Features


  • **Yalee Kingdom: **Increased astral auras spawn chance in Yalee kingdom and added 3 reroll possibilities (unlocked with progression)

  • **Echoes island: **Yalee for resets allows 3 rerolls instead 1


community inspired *** ⭐ **Effects: **Fireshield: If it's already active, creates a pulse that applies 2 Burn Ignition: If the target is already ignited, apply 2 Burn Reduced Combustion damage


  • Icons are displayed previewing the Zodiacs inside Andromeda's bar

  • Added new icons displaying Aura's current, and upgraded version, effect affinities

Balancing


  • **Auras: **Spinning Spirit: Reduced Ravaging Spheres CD from 15 to 10 seconds Multi-Purpose Barriere: Reduced CD from 36 to 18 seconds Ring Of Sol: Reduced Fireshield CD from 18 to 10 seconds Incandescent Rain: Reduced CD from 12 to 6 seconds Raw Force: Increased combustion damage from 50% to 75% Piercing Surprise: Reduced Freezing needle CD from 2 to 1 seconds Sudden Frostbyte: Reduced Aqua ball CD from 3 to 1 seconds Snow Amulett: Reduced critical hit from 20% to 10% Ignited Scar I, II and III: Added 6, 5 and 4 seconds on Ignition from critical hits

Sorcerer mantle: The effect now only triggers when there are enemies nearby to avoid the mana exploit Blinding Comet: Increased magma number from 3 to 6 Blazing Scars III: Added 100% to regen man but with a 4 seconds of CD


  • **Passives weapons: **Added mana regen on the weapon passives
  • Ayla Lunar Dagger :Parting gift
  • Ayla Moonlight blade: Starfire
  • Kiran Raging fist: Flower power
  • Octave Pistor Vocatis: Coniicio Iocor
  • Octave Pistor Vocatis: Priora Signa
  • Octave Magnum Cupitere: Seco Verbera
  • Octave Magnum Cupitere: Anima Vampiris
  • Calie Polytechnical Gems: Aerial Strike
  • Calie Service Spear: Wolf Hole
  • Calie Service Spear: Homing Spear

Added a reactivation CD for the weapon passives:

  • Ayla Moonlight blade: Ray of light

  • Kiran Raging fist: Double tap

  • Kiran Burning Bo: Magnetic Personality

  • Octave Exterminatum Exemplaris: Fragor mortis

  • Improved cast speed for the passive ""Judgment cut""

  • Increased damage for the passive ""Santôryû""

Reduced the unlock condition for the “Hunter X Hunger” passive from 100% to 75% attack speed Reduced the unlock condition for the ""Homing Spear"" passive from 60% to 45% critical

  • Octave Priora Signa: orbs spawn closer to the ground to hit more enemies

Weapon Passives should not be appearing in special rooms anymore



community inspired *** ⭐ Thousand Knives spell now attack faster enemies


  • Pisces Clones (Zodiac Spell) now has a bigger hit range

  • **Spells: **Reality distortion: Increased cast speed Water bubble: Projectiles now only activate if enemies are visible Topaz Gladius - Guardian: Sword now only activate if enemies are visible N°686 Hidden Dirks : Projectiles now only activate if enemies are visible Pisces Zodiac spell: Increased clones explosion size and damage

  • **Echoes: **Zimzim-Laugh: The effect now only triggers when there are enemies nearby to avoid the mana exploit Ayla's Flashing Knives: Projectiles now only activate if enemies are visible Calie's Sigil Weapons: Projectiles now only activate if enemies are visible

  • **Shadow clones: **Octave: Added a hit cd when he does his spinning attack

  • Zim-Zim Laugh echo (infinite mana) now needs a valid enemy in sight to trigger to avoid exploits

Level Design


  • Shadow clones can no longer spawn in world 1

Music & SFX


  • Added sounds on missiles effect

  • Increased sound when a passive weapon is equipped

Interface


  • Added new icons in the glossary for Combustion, Spark and Frostbite

  • You can now see the telescope bonus in the interface

  • Improved texts colors of main menu and options for better readability

  • New ""Additional Content"" for DLCs on Main Menu

Visuals


  • Better readability on Invincible Clones

  • Added an easter egg in the hub

  • Elliptic Rose and Amethyst shadow colors have been changed to visually fit better with the main color

  • Added effect icons under aura loot for better feedback (colored for current effects and gray for next rarities)

Narrative Design


  • Name achievement ""Guardian Angel"" renamed to ""Zodiac Angel"" because there was 2 achievements ""Guardian Angel""


community inspired *** ⭐ French typos fixed

Bug Fixes


  • Amount of owned Sun pieces would not display while near a Yalee to reset Echo in the Echo Isles.

  • If you were dashing and launched a spell or signature spell you would still be considered as dashing resulting of being able to go through fire dash portals


community inspired *** ⭐ Meeting your Zodiac Sign during runs achievement from Sier Bapy was not giving Sun Pieces the first reward


  • You could damage boss before fight starts

  • Some enemies you cannot target could have armor points visible


community inspired *** ⭐ Calie Spell Deadly Connection would sometimes not work during fps drops


  • Velocity attack speed % was wrongly displayed (no change to the behavior)

  • World 3 water elemental enemy could often get into walls and ground, its behavior has been reworked to fix the issue

  • In co-op, during Scorpio Challenge, Scorpio would sometimes not target the player making the challenge

  • Octave Rocket Launcher target could remain in hub if you select him then select another character

  • Ophiuchus now summons correctly Taurus and Pisces in Phase 2


community inspired *** ⭐ Rosewood color was displayed grey on shadow colors



community inspired *** ⭐ Portraits of Heroes at the Memory Library were not displayed correctly since 1,4



community inspired *** ⭐ Ruby Spear - Domination spell could set enemies in walls



community inspired *** ⭐ Leo could fall out of borders while doing his jump attack with the axe



community inspired *** ⭐ It was possible to get stuck out of the level screen by spamming inputs at start of some layouts

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