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Patch Notes - March 2024 - 1.3.1

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Changes inspired by our community!

Major Features


  • The game now suggests slightly more often loots that could synergize with player's build

  • Players can receive up to 3 accumulated destiny fragments after defeating Zodiacs on DL runs from previous destiny levels not cleared

Small Features



community inspired *** ⭐ Reworked the descriptions of Effects in Hints and Glossary to give more details about the stacks, durations of effects, number of hits etc.



community inspired *** ⭐ After clearing the game, on the menu to pick a specific ending, there's a check mark on the name of characters on which endings have already been seen by the player


  • We replaced the void catalyst perk ""Warrior's Pride"" (+1 damage stone per X enemy defeated until player is hit) for the new perk ""Barbecue's grace"", which provides Barbecue's Echo at start of a run (salvaging an aura for the first time spawns another aura of the same Tier)

  • The small dragon at start of runs gives +1 extra choice for auras

  • We added hint descriptions for specific auras that cast elements based on common spells

  • Added an additional feedback for Aura's rarity on player's inventory

  • Small increase XP gain after opening a Zodiac chest


community inspired *** ⭐ Mouse cursor is clamped on the app window while it's active #ERROR!


  • Updated localisation text for some languages - ☄️ hotfix *** 1.3.1***

Balancing



community inspired *** ⭐ Reduced spark damage by 30%


  • Increased damage of PRÆCIPITATIO spell

  • Rebalanced stacks (burn, poison etc.) applied by effects (slime, wisp etc.)

  • Increased damage of Frostbite effect

  • We increased by 2 per rank the price of the Void Catalyst perk Zodiac's Emblem (Increase charge hate of Zodiacs summon by 20% per rank)

Interface


  • Added Frostbite effect to the Glossary

  • Reworked the descriptions of Elite Aspects in Glossary


community inspired *** ⭐ New option to make the next spell, on the player's spell cycle, to always be visible above the player's sprite


  • New option to make background darker that creates a bigger contrast with game elements, which should hopefully help readability for some players

  • Visual color on Auras in inventory depending of rarity

Bug Fixes



community inspired *** ⭐ Inputs on Steamdeck were doubled


  • spell MISERIA explosions on side walls could have wrong direction

  • spell MORBUS projectiles would sometimes bounce instead of exploding when colliding with ground


community inspired *** ⭐ Enemies Red Feedbacks of attacks would sometimes stay on the screen since 1.2


  • Damage for ""Calie's lightning combo"" Echo not displayed on damage meter and not calculated correctly during co-op

  • The echo ""Sova's feather tornado"" would not work for player 2

  • Telescope would not update perks correctly on switch if players opted to hibernate the console instead of closing the game application or turning it off


community inspired *** ⭐ The guaranteed higher level feather from Pavo's after the third claimed feather would not always have the correct level



community inspired *** ⭐ The small dragon auras would not upgrade the aura tiers correctly after upgrading it at Zim-Zim on the next run



community inspired *** ⭐ The average damage from spells was being wrongly calculated while checking the spell thorough player's inventory


  • Fixed cases on where players would not be able to be revived during co-op mode after dying


community inspired *** ⭐ Fixed wrong localisation text for some Zodiacs name in damage meter (Russian language)


  • Final cutscene was mistakenly being auto skipped if player had the ""Skip Zodiac Intros"" option enabled - ☄️ hotfix *** 1.3.1***

  • Steamdeck version should now work back with Proton - ☄️ hotfix *** 1.3.1***

  • WeMod could cause crashes on the game - ☄️ hotfix *** 1.3.1***

  • The Hibernian Workshop Team

  • **Discord Server **

  • Twitter Account

  • Official Store

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