Patch Notes (public build 22129174)
27/02/2026
-
Updated the damage models for most carrier-based aircraft.
-
Added a repair countdown in the damage panel.
-
Reworked the Clear Deck function:
- It can now use multiple elevators simultaneously to move aircraft to the hangar when needed.
-
Fixed an issue when planes collide with a ship.
-
Fixed edge cases when a carrier wants to face the wind while in a circular formation.
-
Fixed a bug that prevented a fleet from proceeding to the next waypoint if the flagship was damaged during a surface engagement.
-
Fixed a bug that prevented a ship from turning when only one rudder was destroyed or disabled.
-
Fixed an issue where old ghost contacts were incorrectly marked as new after loading a save file.
-
Fixed an issue where the PBY did not land properly.
-
Minor improvements to ship avoidance behavior.
-
Minor optimizations.
-
Improved performance in long-running games.
Комментарии 0
Гостевые никнеймы не подтверждают личность. Все комментарии проходят проверку владельцем сайта.
Обсуждение ещё не началось.