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Patch Notes 0.1.0.4

Hello everyone and a happy (belated) start into the new week! A new patch is out and we're currently sorting bugs/feedback to prioritize things next!

Bug Fixes:

  • Lots of underwater rendering issues

  • Wrong squadron on Ranger

  • Animation error on Slava

  • Lods were misnamed, A-7E, Yak-38

  • Missing flagpole on Sturgeon SSN

  • Lots of null refs

  • Mast spray foam position was applied incorrectly in code

  • Mast spray positions was incorrect for several submarines

  • Rada mast could influence submarine speed

  • Turya bow polygon fix

  • Restore loading system names into Language Data

  • Standard stuck on ascend while attacking surface targets

  • Weapons could insta-level on altitude at certain conditions

  • Self destruct timer always reset

  • Some missiles missing required TerminalDiveDistance

  • Mi-14 main rotor rotating in the wrong direction

  • AH-1 J T rotors offset/wobbling fix, max swashplate angle adjusted to prevent clipping into fuselage mesh on tilting

  • H700 had wrong pilot model

  • ARM could not attack land units

  • SA-2 site still not ideal but at least it is killable now

  • Seasprite tail rotor clipping trough Knox hangar doors

  • Underwater vegetation had wrong bounding boxes which led to flickering depending on camera angle

  • Some controls like slow free cam move did not work anymore

  • Added missing Cuban flag for 3d

  • Credits should now work after mission exit

  • Aircraft formation change handling while RTB

  • SARH missiles self destructed at the start of terminal

  • EA-6B missing proper fueltanks

  • SA-6 added missing launch effect for 3m9m4 missile

  • P6, Turya, Shershen variants flags fixes, added missing P6 variant50 entry

  • Osa 1 DDR flag fix

  • Type 205 Danish flags fix for Danish boats

Improvements/Additions:

  • Russian, Chinese and German translation

  • Anti-air SARH and RC-only missiles are self destructed when connection is lost

  • Shootdown effects for C340, H700

  • Smoothed out APK-8 pod model

  • Changed name of Air Koryo to correct Korean lettering

  • Adjusted variants files for Okean, Okean Mod, Zhuk ME, Tarantul RE

  • Small ship hits fx tweaks

  • Foxtrot and Kilo variants adjustments

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