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Patch Notes 0.4.2

Hello everyone, this patch release mainly fixes the saving/loading issues in the linear campaign but also touches some other things which are mentioned in the change log below:

** Fixes **

  • Fix for Tachikaze hullnumbers

  • Incorrect reading of NumberOfWires for weapon system

  • Wrong on weapon ammunition for ak-630

  • Land unit direct control problem

  • Linear Campaign mission 03, 04A, 04B, 05A briefings reflect updated ships

  • Target velocity for vessels took y component into account which lead to wrong gun aiming against pitching up targets like the Boghammar

  • Autogen: glowing trees caused by incorrect setting of global shader binding.

  • Trigger condition type "Generic" was not saved.

  • Trigger condition taskforce was not properly saved

  • Complex Waypoints saving was broken due to we no longer can correctly write alt symbols.

  • Wrong MAD on P-3C

  • Wrong name for S-24 in english loc

  • Wire and laser guided missiles attack while both target and launcher is close to terrain

  • Fix for B-52 serials showing up on blown off tail

  • Fix saving after loading several scenes (it'll try to recover from corrupted savegames and will display a warning)

  • Correct crew on Bayandor

** Improvements/Additions **

  • Updated Sentry to 3.2.3

  • Updated translations

  • Added reworked HMMWV with sub-variants

  • Shader: Hight Altitude Cloud Overhaul:

    • New and improved semi-volumetric cloud shader.

    • Better horizontal cloud.

    • Better cloud view from space.

    • Added 22 deg halo effect.

    • Added sunset effect.

    • Improved phase function.

    • Improved ray marching and density settings.

    • Fixed sun/moon drawing over high alt. clouds.

    • Fixed sun/moon obscured by skydome.

  • Renamed Guided Missile Submarine into Cruise Missile Submarine

  • Added Mk37 to Kobben loadout

  • MIM-14 removed wobbling, straight flight duration lowered from 3.0 to 2.0 seconds

  • M2 Bradley redone

  • Added current telegraph checkmark to ship speed indication

  • Option to mute sound in pause mode

  • Added M113 transport (unarmored) with 3 liveries, adjusted M2 Bradley variants names to reflect liveries, adjusted land units names file

  • Added reworked M163 VADS

  • Added new civilian aircrew models and textures

  • SEAD loadout for Tu-16k

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