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Patch Notes 0.4.3

Hi everyone,

here comes another hotfix for the broken B-52D and also for the partially messed up ballistics. We're working on getting the ballistics compatible with higher time compression. Happy weekend!

More changes as in the log below:

Patch Notes v0.4.3 Build #215

Bug Fixes:

  • First mission in Linear Campaign should select more reliably

  • MIM-14 fins mesh fixed as noticed by nuclearstonk

  • Submarine spawn depth

  • CIWS gun position on Long Beach

  • Sturgeon had its MOSS blocked

  • Autogen buildings jumping during relocation and camera jump

  • LoadScreen to use FileManager to get backgrounds

  • Reverting projectile ballistics until we have it stable for all cases

  • B-52D

Improvements/Additions:

  • Added 3d gunner and turret details to M163, ini adjusted

  • MK-37 mod 1 to active guidance

  • Added min depth to Harpoon

  • Many art corrections for USN ships, mostly SLQ-32 models

  • Forrestal, Enterprise, Garcia now have their missing ECM gear modelled

  • Updated translations

  • Bonanza GA plane

  • Added correct model for 1972 Knox

  • Target point categories. Atm available: General, Radar, LowSAM, HighSAM, AAA

  • EXPERIMENTAL: Current all helicopter category priorities are LowSAM>AAA>Radar>HighSAM

  • Precaution for unwanted entering to loiter state for a brief moment at mission start

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