Patch Notes 0.4.3
Hi everyone,
here comes another hotfix for the broken B-52D and also for the partially messed up ballistics. We're working on getting the ballistics compatible with higher time compression. Happy weekend!
More changes as in the log below:
Patch Notes v0.4.3 Build #215
Bug Fixes:
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First mission in Linear Campaign should select more reliably
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MIM-14 fins mesh fixed as noticed by nuclearstonk
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Submarine spawn depth
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CIWS gun position on Long Beach
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Sturgeon had its MOSS blocked
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Autogen buildings jumping during relocation and camera jump
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LoadScreen to use FileManager to get backgrounds
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Reverting projectile ballistics until we have it stable for all cases
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B-52D
Improvements/Additions:
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Added 3d gunner and turret details to M163, ini adjusted
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MK-37 mod 1 to active guidance
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Added min depth to Harpoon
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Many art corrections for USN ships, mostly SLQ-32 models
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Forrestal, Enterprise, Garcia now have their missing ECM gear modelled
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Updated translations
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Bonanza GA plane
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Added correct model for 1972 Knox
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Target point categories. Atm available: General, Radar, LowSAM, HighSAM, AAA
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EXPERIMENTAL: Current all helicopter category priorities are LowSAM>AAA>Radar>HighSAM
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Precaution for unwanted entering to loiter state for a brief moment at mission start
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