Patch Notes 0.7.2
Hello from the Triassic Games team!
We are releasing a small hotfix update for the v0.7.1 release. This update fixes some issues encountered with weapons and the campaign, and also adds Vietnamese as a fully supported language for Sea Power.
Thanks everyone for your continued support!
Newly added features in this release:
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Added Vietnamese as a fully supported language for all game menus (missions and campaigns WIP)
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Units: Blank liveries added for all non-Soviet aircraft (Soviet aircraft WIP)
Changes from previous release:
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Added ability to switch selected unit loadout in Encyclopedia via Unit Reference loadout dropdown
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Updated Noesis UI to 3.2.11
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Kinematics: missile drag factor capped at 10 for now
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Launched air units will now have the same crew skill as their carrier
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Weapons: Mk46 range 8nmi -> 4nmi, seeker FOV increased 60 -> 90, changed seeker type from active to active/passive
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Weapons: Mk48 now only uses passive guidance when attacking ships
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Weapons: small tweaks to AA-8 range and typical firing parameters
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Sensors: OECM (ALQ-99, Buket, Azaliya) increased gain
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Translations
Fixes from previous release:
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Fixed hypersonic Walleyes
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Fixed zero typical launch speed missiles under-performing
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Persistence data applied while loading a campaign mission save
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Mission Editor: Tooltip style did not support max width of text and text wrapping
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Weapons: Mk37 torpedo unable to attack surface targets
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Campaign: Molniya mission 2 civilian casualties objective was not completed properly
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