Devblog 5
**Multiple floors ** I added the ability to have multiple floors. You are currently restricted to 2 floors. This is mainly for performance reasons. But it will be relatively easy to add more than 2 floors to the game in the future if this is something that people want. You can also view the roof of your restaurant. The roof is currently automatically generated but I might add a tool to create your own roofs.
** Saloon scenario and beer**
My idea with the saloon scenario was that you have to build a restaurant with only beer and wine. But it turned out that starting your restaurant with beer on the menu is actually a very boring way to start the game for 2 reasons:
Serving beer is not challenging. It’s hard and annoying to transition from beer to any other dish.
This means that I removed beer from the menu. Because the saloon scenario was based on serving beer, the scenario also had to go.
** Farm scenario and hamburgers**
I think that removing beer is a step in the right direction to make the game more interesting, but removing beer and a scenario is also a step backwards when it comes to the amount of content in the game. That’s why I replaced both beer and the saloon scenario with a hamburger recipe and a farm scenario.
Scenario star system
Previously all scenarios had 1 objective. Now scenarios now have a Easy, Medium and Hard challenge. This means that you can get 3 stars for every scenario. You unlock new scenarios by getting more stars.
**City Scenario mafia ** A fun little feature that I added to the city scenario is a mafia guy that visits you every months. He demands 20 coins and if you can’t pay him, he will start stealing your items.
**What's next **
I’m currently hard at work to add a lot more options to decorate your restaurant. This means different wallpapers, windows, doors, color selection and more.
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