Pre-Early Access Demo Build 366
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Space Cubes: New Prestige currency that lets you get more powerful through permanent upgrades
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Space Cube Portal: Appears after defeating an Elite. Fly within the portal radius for a chance to win 1, 3 or 5 Space Cubes
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Space Cube Spinner:
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Dark Blue = 1 Space Cube
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Light Blue = 3 Space Cubes (30% of the chance)
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White Area = 5 Space Cubes (10% of the chance)
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The Chances of spawning a Space Cube increase with each failed attempt (and the increased chances persists across runs)
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Chances can be upgraded via Space Cube Upgrades and playing harder Difficulties
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Shared Space Cube Upgrades:
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Increase Max Hull (6 Levels)
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Weapon Damage (6 Levels)
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Gold Find (6 Levels)
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Space Cube Chances (6 Levels)
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Azurene Space Cube Upgrades:
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Plasma Per Shot (3 Levels)
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Boost Shield Recharge (3 Levels)
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Azurene Boosters (3 Levels)
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Vermillion Space Cube Upgrades:
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Max Fire Balls (3 Levels)
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Not Moving Shield Recharge (3 Levels)
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Max Hull (3 Levels)
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Corrosia Space Cube Upgrades
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Slime Trail Length (3 Levels)
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Gold Magnet Orbit (3 Levels)
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Max Shields (3 Levels)
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Slime Trail Length: More than doubled the length making it easier to create slime traps & paths
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Increased Copper & Bronze Difficulty
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New Alert: Upgrades button on the Main Menu will alert you the first time you have unspent Space Cubes
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Quantum Probabilities: Hull Repair less likely to drop if there are already Hull Repair pickups spawned in the world
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Radar: Reduced radar radius preventing icons from being hidden behind UI. Planet & Warp Gate removed from radar, Radar icon size increased.
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