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Closed Early Access Build 454

Time Wasters will release into Steam Early Access on Friday March 10 (MAR10) for $2.99 USD

Timeline

  • Increased from 50 to 120 Waves

Unified Rank Progress

  • Rank incorporated into Timeline instead of separate difficulties

    • Bronze: Waves 1 - 20

    • Silver: 21 - 40

    • Gold: 41 - 60

    • Platinum: 61 - 80

    • Diamond: 81 - 100

    • Champion: 101 - 120

Planets Complete Missions to Unlock, Buy Planet Upgrade to Establish Planet

  • Space Cube Locator Planet: Spawns a Space Cube Portal every 120 seconds

  • Time Cube Planet: Collect a Time Cube pickup every 60 seconds

  • Hull Repair Planet: Collect a Hull Repair Pickup every 60 seconds

  • Upgrades:

    • Cooldown (3 Levels)

    • Hull Repair Per Pickup (3 Levels)

    • Hull Repair Per Pickup Overclock

  • Gold Planet: Extra 0.05 Gold Find when within planet radius

  • Upgrades:

    • Gold Per Pickup (3 Levels)

    • Gold Per Pickup Overclock

  • Gold Refinery: Collect a Gold Vault pickup every 60 seconds

  • Upgrades:

    • Cooldown (3 Levels)

    • Gold Vault Multiplier (3 Levels)

    • Gold Vault Multiplier Overclock

  • Super Nova Planet: Super Nova Blast every 120 seconds

  • Upgrades:

    • Cooldown (3 Levels)

    • Damage Per Player Level (3 Levels)

    • Damage Per Player Level Overclock

  • Super Plasma Planet: Super Plasma Turrets that fire when within planet radius

  • Upgrades:

    • Turrets (3 Levels - Max 4 Turrets )

    • Damage Per Player Level (3 Levels)

    • Damage Per Player Level Overclock

  • Planet Under Attack:

    • Enemies attack a planet every 20 Waves starting at Wave 22

    • Defeat enemies before the planet is destroyed

    • Destroyed planets become inactive

Weapons

  • Added 4th Weapon Slot

New Enemies

  • Red: Easiest enemy

  • Red Horde: Appears on the 5 waves (5, 15, 25, etc)

  • White: 10x Hull of Red Enemies

  • Red & White Enemy appearance changes to match the rank

  • Planet Attack

Space Cube Upgrades - Planets

  • Hull Repair Planet

    • Hull Repair Planet (1 Level)

    • Hull Repair Per Pickup (3 Levels)

    • Cooldown (3 Levels)

  • Gold Refinery

    • Gold Refiner (1 Level)

    • Gold Vault Pickup Multiplier (3 Levels)

    • Cooldown (1 Level)

  • Super Plasma Planet

    • Super Plasma Planet (1 Level)

    • Turrets (3 Levels)

    • Damage Per Player Level (3 Levels)

  • Super Nova Planet

    • Super Nova Planet (1 Level)

    • Damage Per Player Level (3 Levels)

    • Cooldown (3 Levels)

Space Cube Upgrades - Power Ups

  • Defense

    • Max Shields (6 Levels)

    • Boost Defense (6 Levels)

  • Offense

    • Critical Chance (6 Levels)

    • Critical Damage Multiplier (6 Levels)

  • Gold

    • Asteroid Gold (6 Levels)

    • SS Gold Bug Vault (6 Levels)

  • Progression

    • Bonus Space Cube From Elite (6 Levels)

    • Extra Elite Asteroid (6 Levels)

Unlocks

  • Hull Repair Collector:

    • Mission: Collect 3 Hull Repair Pickups

    • Reward: Hull Repair Planet

  • Gold Vault Collector 1:

    • Mission: Collect 5 Gold Vaults (Gold Vault, Super Gold Vault, SS Gold Bug Vault)

    • Reward: Gold Refinery

  • Plasma Cannon 1:

    • Mission: Upgrade the Plasma Cannon to Level 10

    • Reward: Super Plasma Planet

  • 360 Nova 1:

    • Mission: Upgrade the 360 Nova to Level 10

    • Reward: Super Nova Planet

Elite Fire Storm Circle

  • Appears Elite waves (20, 40, 60, 80, 100, 120)

  • Closes in after 15 seconds

  • Damage when touched

Radar

  • Green Circle icon on Planets & Time Cube Shop when ready

  • Icons display Cooldown timer

  • Icons display planet health when under attack

  • In-game Radar icons spaced out so they don't overlap

  • Icon size increased

Enemies

  • Elites drop a Space Cube when defeated

  • Reduced Rocket Explosion brightness by 50%

  • Reduce size of Super Plasma & Super Fire Balls

  • Reduce Bat Rocket Hull to 25%, Damage to 50%, Mass to 25% & Speed to Max of 1

Alets

  • Planet Under Attack

  • Main Menu display green circle when can buy Upgrade

  • Upgrades display green circle on Upgrades can be afforded

** Additional Features**

  • Wave & Rank UI simplified & moved to top right corner of screen

  • Difficulty details displayed in Pause Menu

  • Quantum Probabilities: Super Magnet more likely to spawn the more Gold there is onscreen

  • World wraps

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