v2.2.6 update
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Balancing: Increased stat growth for enemies that do not equip weapons (mainly beasts).
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Balancing: Increased the base health of Rock Creatures.
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Balancing: Reduced the amount of Rage gained when allies are hit from 15 to 12.
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Balancing: Rage gauge no longer increases when killing enemies (increases by 20 when allies die).
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Bug fix: Fixed a crash that occurred when equipping the Spirit Link skill.
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Balancing: Steel Golem now starts with 2 AP when mounted.
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Bug fix: Fixed a bug where the Soul consumption amount for skills requiring Soul Stones was not displayed.
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Bug fix: Changed the Fear stat of Holy Avenger 3 from -100 to 100.
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