Update 1.2.28
1.2.28 Changelog
ADD: Operation Jubilee one-day campaign ADD: Unit definition for Churchill II Special, new definition for Churchill III (was previously included in IV) ADD: Campaigns may include a epilogue_text tag, which will be displayed at the end of a campaign, before the final campaign report ADD: Campaign weeks may include a new_region stat, which changes the region of the campaign from that week onward ADD: Campaign weeks may include a mission_days dictionary, which will always select the given campaign day mission for the given date ADD: Campaign weeks may include a early_day_end dictionary, which will set the time that the given combat days end ADD: Amphibious Assault day mission ADD: Beach zone type, deep sand terrain type ADD: Gun Tractor movement sounds
CNG: Reorganized Mods menu, added a 'Check Unit Definitions' tool
FIX: AP hits on the rear turret of units tagged as Open Turret Rear now correctly count as hitting an unarmoured location FIX: Towed units now properly set as moving when towed (Thanks PowderTrail!) FIX: Crusader I now has a TMG and an Assistant Driver to operate it rather than a BMG (Thanks PowderTrail!) FIX: Incorrect button assignment for Recon action in controller mode
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