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Patch Note ver. 1.1.194 (May 13th)

1 / 1 · 100%

Greetings, FS City

The following are the updates for the end of this month.

[System]

1. Balance Patch

1 / 1 · 100%

In this balance patch, the adjustment is intended to enhance the choice value of both offense and defense to mitigate the monotonous play style.

In offense, we strengthened the space and linked play, which can lead to an actual scoring chance.

In defense, we encouraged a more active defense act and an enhanced meaning of psychological strategy.

[Normal Movement Speed Stat Adjustment]

-Normal Movement Speed stat effect is decreased by 10%

[Pass Speed Adjustment]

-Basic Pass Speed is increased by 5%

-Pass Speed affected by Pass Stat is increased by 25%

-Pass Distance affected by Pass Stat is increased by 20%

  • l Now you can perform Chest Pass in further distance

 

[Bad Pass Distance Adjustment]

-Distance triggering Bad Pass is adjusted

-Now in close distance, Bad Pass will not be triggered even if you are influenced by the opponent’s defense

[Skill Stamina Consumption Change]

Skill

Previous

Now

Finger Tip Block

20

35

Dash Steal

40

50

Dash Intercept

25

50

Shoulder Charge

15

25

Inside Tackle

20

30

Blind Defense

15

25

Faceguard

10

25

 

[Defense Influence on Skill Change]

  • Floater : When defender is in front, Shot Success Rate is decreased more than before

  • Floater Fake : When defender is in front, Shot Success Rate is decreased more than before

  • Massive Strike : When defender is attempting block, Shot Success Rate is decreased more than before

 

[Teammate Screen Range Adjustment]

  • Shot Impediment effective range when attempting a shot near teammate’s screen is increased

 

[Shot Success Rate Decrease Effect Adjustment]

  • Now you can lower the opponent’s Shot Success Rate more when you attempt block while opponent attempts the shot

 

[Screen Stamina Consumption Change]

Now Screen or Screen related skills consume more stamina if you use Screen more than 1 time within short time period

  • Screen 1 time : no extra consumption

  • Screen 2 or more times : consume extra stamina

[3 Point Shot Distance Logic Adjustment]

Previous :

  • When you attempt a shot outside of 3 Point line, Shot Success Rate will be decreased by 66%

  • If you have 3 Point Shot Distance stat, Shot Success Rate decrease effect is not applied within stat distance

Now :

  • When you attempt a shot outside of 3 Point Line, Shot Success Rate will be decreased by 66%

  • If you have 3 Point Shot Distance stat, Shot Success Rate decrease effect is less effective based on the distance from 3 Point line within stat distance

-Shot Success Rate decrease effect is affected by 3 Point Shot stat

-For example, if your 3 Point Shot Distance stat is 2m, based on your 3 Point Shot stat, only 0~4% of Shot Success Rate decrease effect will be applied

 

[Skill Stat Application Issue Fix]

-Floater, High Floater, and Euro Step Dunk distance stat is not properly applied issue is fixed

  • Max Distance is not changed

-Diving Catch related stat is not properly applied issue is fixed

  • Diving Catch Activation Distance stat is now properly applied

  • 3ON3 FREESTYLE TEAM
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