【DLC2 Update】Boss Difficulty Optimization, Talisman System Guide, Bug Fixes!
Version: 3.0.0.1
Experience Optimization
- Reduced the damage dealt by the boss "Immortal Wolf" in the initial difficulty level.
- Reduced the damage dealt by the mini-boss "Qingyi" in the initial difficulty level.
- Reduced the Health of the mini-boss "Qingyi" for all difficulty level.
- Added a guide for the 10 talent points received as a gift from the "Heart of All Things"(The Talisman System).
- The universal skill "Sleeping Arhat" will no longer attack when not in combat.
- The health bar for the boss "Heluo Egg's Flesh Root" will now be displayed by default.
Bug Fixes:
- Fixed an issue where the talisman "Instant Death" could cause monsters to be unkillable.
- Fixed an issue where resurrection could occur outside the base.
- Fixed an issue where being killed by monsters while loading would result in immediate death upon entering a new map.
- Fixed an issue where the trial "Chaotic reality" did not randomly generate the player's relics after defeating the boss "Mysterious Sea Beast".
- Fixed an issue where the trial "boar's return" did not drop random relics.
- Added an opening effect to the transition screen between levels.
- Fixed an issue where attacks from certain monsters had a chance to cause the player to slide.
- Fixed an issue where the boss in Chapter 1 had a chance to drop items outside the map.
- Fixed some text errors.
———— Join our discord channel to get more information and chat with the devs: https://discord.gg/PhguPpfZmb
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