[1206]Optimization of Early Game Experience and Difficulty, bug fixes
Version:3.0.0.2
Experience Optimization:
- The initial talent points have been increased from 10 to 20, with the default cap raised to 41.
- The reward for clearing the true ending, "Heroic Hymn," has been adjusted from adding 1 talent point to adding 2.
- Talent Plate adjustments: Players will now start with 4 gourds and basic refinement abilities, along with instant health regeneration.
- Original gourd talent effects modified to +1/+2.
- Refinement talent effects modified to refinement effect +0.5%/1%.
- Mask Medicine modified to "One More Gourd," granting a 25% chance not to consume a "Gourd" when used.
- Optimized the overall difficulty curve for Wood Rat Line and reduced the AI difficulty for the minor boss "QingYi" in the "Chapter Of Pig ."
- Adjusted the drop rate of Orange Soul for both minor and major bosses.
- Strengthened the guidance for the Talisman system for newcomers.
- Reduced the chance of Blue Soul Rooms appearing and increased the chance of Reward Rooms appearing.
- Increased the appearance rate of Ultimate Echoes(talisman).
- Modified the skills or effects of "Thundering Palm" , "Empyreal Ice", "True Fire of Samadhi" , "Unyielding Swords" , "Rekindled Spirit", "Double Fall", "Reversal" , "Righteous Wind" , and "Final Stand" for improved versatility.
- Further weakened the Green Self-Destructing enemies, removed their poison upon death, reduced their explosion radius, and made them no longer explode upon death.
- Adjusted the Shield Mage's shield duration to 5 seconds and removed the re-shielding effect after killing a mage.
- Added an attack range indicator for the Purple Blade skill of the Divine Empress.
- Auto-lock for red Talisman.
- Modified the numbers of Orange Soul for upgrades.
- The first stage of the (Wolf Chapter) will no longer feature the "Giant Flower Ghost".
Bug Fixes:
- Fixed a bug where the player's animation direction would become stuck.
- Fixed a bug where tthe Minor bosses will now properly drop Orange Soul.
- Corrected an issue with "Feng Yin" and "Slave General" where the next stage wouldn't provide rewards.
- Optimized the quick Talisman dissolution text and added Orange Soul gain prompts.
- Soul jars in Soul Rooms now correctly receive increased Blue Soul gain bonuses.
———— Join our discord channel to get more information and chat with the devs: https://discord.gg/PhguPpfZmb
Комментарии 0
Гостевые никнеймы не подтверждают личность. Все комментарии проходят проверку владельцем сайта.
Обсуждение ещё не началось.