Поиск по STEAMB

Игры по онлайну и скины по объёму продаж

Ничего не найдено

Попробуйте другое название или переключите категорию.

Меню

Voidigo v0.0.7 - The Bloom and Bolt Update

1 / 1 · 100%

**

**


[h2=NEW]NEW

  • New unlockable characters!

  • New unlockable starter powerup system!

  • New achievements!

  • You can now save your progress and quit while in the Antivoid. When loading your save file you will start in the next world!


[h2=CHANGES]CHANGES

  • Void Challenger - Has a new way to be unlocked in Camp.

  • Loop Portal - Has a new way to be unlocked in Camp.

  • Gamepad aim speed now affects 'Orbit' mode as well.

  • Game should now prioritize the AMD/Nvidia GPU in PCs with multiple graphics chips.

  • Powerup Bundle - Powerups are now faintly drawn over everything. When player stands on one of the plates the powerups are drawn fully.

POWERUP CHANGES

  • Clozo's Arm - Now stops extending when colliding with enemies.

WEAPON CHANGES

  • Coldoid Broadsword - Changed outdated description.

NPC CHANGES

  • Bosses have less health if you fight more than one before loop 3.

GAMEPAD CHANGES

  • Gamepad movement in menus now has lower sensitivity for less accidental selections.

UI CHANGES

  • Camp Lockers - There's now a back button and an unlock jingle.

  • Minimap - Passages now have a different look if they are connected to an unexplored area.


[h2=BALANCING]BALANCING

  • The cost to unlock in the camp has been lowered.

  • Ammo and durability pickups now give 1/3 of max instead of 1/4.

  • Void enemy health is now lower. There's now a max amount of void enemies that switch out normal enemies during loops.


[h2=FIXES]FIXES

  • Fixed rare chance of modules overlapping and module placement failing.

  • Fixed rare chance of candles not emitting a light source.

  • Fixed a bug with gamepad in 'free' mode.

  • Fixed player hurt sound playing during win screen.

  • Fixed an issue causing difficulty during loops not to increase as intended.

POWERUP FIXES

  • Spirit Insurance - Fixed an issue where it would not trigger during a loop if the player got killed and tumbled into a different area.

NPC FIXES

  • Fixed NPCs sometimes still being aggro after player death.

  • Formless Prime - Fixed an issue causing them to sometimes not land after entering an area if the player was in a tight corridor.

UI FIXES

  • Fixed ammo clip UI not updating color correctly when changing color in camp portal menu.

Читать в Steam ↗

Комментарии 0

Гостевые никнеймы не подтверждают личность. Все комментарии проходят проверку владельцем сайта.

Обсуждение ещё не началось.

    Настройки cookies

    Вы можете изменить выбор в любой момент. Отказ от аналитики не ограничивает доступ к сайту.

    Технологии, провайдеры и сроки хранения