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Voidigo Update v0.0.3


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[h2=NEW]NEW

  • Void Eye Shockwave - Stomping the Void Eye now creates a powerful shockwave that hurt and tumbles enemies.

  • Difficulty UI - The difficulty and wins on that difficulty (if you have any) is now displayed next to the minimap. Can be toggled in settings.

  • Beacon and World UI - World name and current progress on Beacon cleansing can now be found in the tab-menu.

  • Steam Screenshots - Now you can finally take a steam screenshot and send to your steam friend.


[h2=CHANGES]CHANGES

  • Porko Mud Hut - A bit smaller and brighter.

  • Void Eye - Now cannot move once it has found a spot.

  • Powerup Bundle - Plates now have a bit bigger collision.

  • Arc Projectiles - Now falls down if they land outside the Antivoid floor.

  • Player now die less often by 'natural causes'.

NPC CHANGES

  • Boss Spawn - Now only removes a boss from spawn-in-a-row pool once it is actually spawned.

  • Bosses will not change area if they are very close to dying anymore.

UI CHANGES

  • Win Screen - Health stat does not show decimals anymore.

[h2=BALANCING]BALANCING

  • Lootables - Less lootables overall and amount is now consistent between runs.

  • Currency - Now need less currency to fill up one value.

WEAPON BALANCING

  • Gun Slap / Broken Melee - Damage and Speed is now the same for all weapons.

  • Echino Remains - Nerfed, less damage.

  • Cross Bone - Nerfed, less damage and less ammo.

  • Melodaser - Buffed, more ammo.

  • Thrifle - Buffed, more ammo.

  • Bonerattler - Buffed, more ammo.

  • Siegemaster - Buffed, does more damage.

  • Becleaver - Buffed, does more damage.

  • Brine Gar - Buffed, does more damage.

  • Zapper - Buffed, faster bullets and longer range.

  • Giant Insect Debris - Now 'Rare' instead of 'Uncommon'.

  • Mining Laser - Now 'Uncommon' instead of 'Rare'. Been tweaked to fit new rarity.

  • Tennis Racket - Now 'Uncommon' instead of 'Ultra Rare'. Been tweaked to fit new rarity.

  • Aggressor - Now 'Uncommon' instead of 'Rare'. Been tweaked to fit new rarity.

  • Coldoid Dagger - Now 'Uncommon' instead of 'Rare'. Been tweaked to fit new rarity.

  • Boring Bazooka - Now 'Uncommon' instead of 'Rare'. Been tweaked to fit new rarity.

  • Skull Whisperer - Now 'Ultra Rare' instead of 'Rare'. Been tweaked to fit new rarity.

  • Quadzooka - Now 'Rare' instead of 'Ultra Rare'. Been tweaked to fit new rarity.

  • Normal Snake - Now 'Uncommon' instead of 'Rare'. Been tweaked to fit new rarity.

  • Stealther .45 - Now 'Common' instead of 'Uncommon'. Been tweaked to fit new rarity.

  • Super Stealther - Now 'Uncommon' instead of 'Rare'. Been tweaked to fit new rarity.

  • Igniter - Now 'Common' instead of 'Rare'. Been tweaked to fit new rarity.

  • Cremator - Now 'Uncommon' instead of 'Rare'. Been tweaked to fit new rarity.

NPC BALANCING

  • Shrampling Beauty - Longer tell and louder tell voice line.

  • Loot - Normal enemies now drop a bit more currency.


[h2=AUDIO]AUDIO

  • Tweaked currency eater buildup sound.

  • Tweaked player hit sound.

  • Tweaked coral wall break sound.


[h2=FIXES]FIXES

  • Player Hurt - Fixed an issue making the hurt sound stack, causing it to be very loud when shot with multiple bullets at once.

  • Currency Eater - Fixed a rare bug where they skipped eating animation even without stomping.

  • Tab Menu - Fixed a rare bug where the player controls were disabled even if the menu was not active.

  • Stun Effect - Fixed an issue where the stun effect was visible in a different area than the NPC it is attached to.

  • Pause Menu - Fixed a rare bug where the pause menu could be open and invisible but the game not paused.

POWERUP FIXES

  • Blast Chunks - Light does not flicker anymore.

  • Fixed an issue where Bounce Gel caused weapons that could bounce forever to not bounce at all. Also fixed that it did not work as expected on laser weapons

  • Fixed Frogs and Snakes not spawning from laser weapons.

WEAPON FIXES

  • Bullet Position - Fixed an issue causing the bullet to spawn in the wrong spot on some weapons when facing left.

UI FIXES

  • Camp Portal Menu - Fixed UI sounds being incorrect while changing page without selecting the bottom buttons.

[h2=OPTIMIZATION]OPTIMIZATION

  • The Void - Fix freezes when Magmoth, Emeraldon Echino, or The Matriarch spawn NPCs.

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