Voidigo v0.2.0 - The North Update 2
Check out the full update artwork by Monika Tuominen: https://www.artstation.com/artwork/AryKoe
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[h2=NEW]NEW
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The North - Two new bosses! New areas and enemies! Now also has narration!
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Harder difficulties now award more Void Fragments!
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New achievements!
NEW POWERUPS
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Beacon Break
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Beacon Soul
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Ghost Share
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Health Buffed Pals
NEW WEAPONS
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The Roaster
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The Whittle Knife
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Summer Scepter
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Forgotten Fire God
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Banana Delivery Service
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Snord
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Porko Triple Shotty
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Honky Thompson
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Magic Hat
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Axolotl
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DO NOT PRESS
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Swordster
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Crabromancer
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Extendog
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Unholy Book
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Pufferfish
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Rebeamer
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Antilauncher
[h2=CHANGES]CHANGES
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Porko Land - There is now a chance for enemies to spawn in areas they were not able to before. For example, Porkos can show up in the Temple area!
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Camera now pans out during normal enemy encounters as opposed to only during boss encounters.
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Bosses do not hunt the player after fleeing anymore. Activating a Beacon or approaching them will make them start hunting you again. Fleeing bosses have a different icon.
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Beacons now have a chance to spawn powerups when breaking as well.
POWERUP CHANGES
- Dodge powerups now synergize with all dodges, even that of your companions!
UI CHANGES
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Tab Menu - Now possible to change active tab during intro animation.
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Now possible to remap 'skip cutscene', 'tab next' and 'tab previous' buttons in settings.
[h2=BALANCING]BALANCING
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Companions are now healed and revived by activating Beacons instead of after a set time. They now have more health and shorter stun time after being tumbled.
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Loot Vortex - Tweaked the chance to spawn additional weapons to be more rare. Only one spawns per world. Now has 20% chance to be corrupted, instead of always being corrupted past Antlantis. A corrupted Loot Vortex spawns one high rarity corrupted weapon.
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Rare pickups now start spawning in Porko Land. Ultra Rare pickups start spawning in The North.
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North Tractor - Hurts enemies much more.
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All bone bullets are now homing, have longer range and bounce more times on walls.
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Breaking Nordunn grills and fireplaces now create bigger and friendly fire elements.
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Bosses now have more health during looping. Corrupted health now also scales while looping.
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Melee weapon durability is now damaged less by hitting bullets.
POWERUP BALANCING
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Spirit Bombard - Now also spawns when companions die!
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Snake Button - Now 'Uncommon' instead of 'Rare'. Launches one more snake egg, snakes have a bit longer range.
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Blossom Bud - Does not tumble enemies anymore.
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Antivoid Combo Strike - Does a bit less damage.
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Void Button - Now 'Rare' instead of 'Ultra Rare'. Longer range and does one additional void turn.
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Clozo's Arm - Now starts out longer!
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Martial Arts Manual - Now 'Uncommon' instead of 'Common'.
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Beacon Barrage - Longer pause between shots.
WEAPON BALANCING
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Snake Egg Launcher - Snakes have a higher chance to bite.
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Nordunn Ballista - Now 'Uncommon' instead of 'Rare'. Buffed damage a bit.
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Quadzooka - Longer range.
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Rare Dog Breed - Now 'Ultra Rare' instead of 'Rare'. Has less durability, bigger hitbox on stinger and slash. Durability is now taken when poison is spawned with the stinger attack.
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Coldoid Piercer - Now 'Uncommon' instead of 'Rare'.
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Coldoid Shotgun - Now 'Uncommon' instead of 'Rare'.
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Bad Sax - Damage nerf.
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Skeleton Musician - Lowered damage. Now has some wall bounce and a tiny bit homing to help more bones hit your targets. Higher ammo max and bigger clip.
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Skeletoot - Bigger clip, no recoil and less bones on reload but they now have some homing and are shot towards where you're aiming instead of in a full circle.
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Thrifle - Now shoots in bursts of three bullets.
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Tennis Racket - Less ammo.
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Batapult - More impact damage. More bats with longer range.
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Boring Bazooka - Less ammo.
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Skull Whisperer - Bit more durability. Skulls have bigger hitboxes. Does a bit more damage.
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Voidshot - Shorter range. Less bullets and new hit effects.
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Voidcaster - Smaller clip, shorter range, lower fire rate and new hit effects.
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Voidpiercer - Faster bullets. Creates an explosion on impact that tumble enemies.
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Voidasher - More durability.
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Turtle - Less launch speed, some knockback on hit.
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Cloudy Biter - More durability.
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Breacher - Now 'Uncommon' instead of 'Common'.
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Bostaff - More durability and does more damage against bosses.
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Hammererer - More durability and does more damage against bosses.
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Marauder - Less durability.
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Toucan Slice Twice - More durability.
NPC BALANCING
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Gloptolisk dropping Gloppy on death is more rare.
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Tomto - Less health.
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Nordunn Kicker - Longer tell time before attack.
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Voidling Assassin - Now stops aiming a bit before launching.
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Voidling Sentinel - Bullet speed is faster.
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The Matriarch - Longer tell on dig attack.
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Pony Hoof Attack - Does not scale projectile and animation speed as much with difficulty.
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Pony Tongue Portal - Now also shoots at the player.
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Pony Laser Spin - Lasers have a slightly slower max speed.
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Pony Laser Portal - Stops aiming a bit earlier, spawn frequency and animation speed does not scale as much with difficulty.
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Formless Prime Rocks - Projectile speed scales a bit less with difficulty.
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Formless Prime Rock Line - Tell time scales a bit less with difficulty.
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Nordunn - Only throws one axe when knocked out.
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Nordunn Lumberer - Now has a warning before final swing.
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Nordunn Runer - Soul spawned on death does not create an initial hitbox anymore, tell time is scaled less with difficulty.
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Nordunn Kicker - Does not block anymore.
[h2=FIXES]FIXES
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Sacrifice Health Interactable - Fixed a rare crash.
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Fixed a rare level gen crash.
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Fixed a rare audio crash.
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Fixed a rare enemy crash.
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Fixed a crash when some projectiles were blocked more than once before impact.
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Fixed a bug causing bouncing bullets to travel over walls even if not bouncing high enough to clear wall height.
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Hopefully a fix for players with special devices like joysticks not being able to play with mouse and keyboard.
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Fixed a bug causing Common powerups not to show up as often as designed.
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Fixed a rare hit effect crash.
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Fixed a crash that occurred when the player had an old run and the game tried to spawn a new powerup that did not exist when the run started.
POWERUP FIXES
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Frog Bullet Lotion - Fixed a bug causing frog explosions created by companions to be able to hurt the player.
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Back Buckler - Fixed Emeraldon Shielding synergy not shooting laser in correct direction.
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Clozo's Arm - Fixed a tiny graphical bug.
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Jimbot - Fixed a bug where Jimbot wouldn’t launch himself correctly when using melee weapons.
WEAPON FIXES
- Voidasher - Now spawns crystals more properly throughout the entire dash.
NPC FIXES
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Pony - Fixed being able to clip into walls when doing flight attacks.
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Ripper - Fixed a crash when its target was destroyed.
UI FIXES
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Fixed some tutorials being active in places where they obstruct other UI.
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Fixed a Camp Portal menu crash.
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