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Voidigo v0.3.0 - The World Update

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](https://www.artstation.com/artwork/6beZPV)

Check out the full update artwork by Monika Tuominen: https://www.artstation.com/artwork/6beZPV


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[h2=NEW]NEW

  • The layout of the world is now randomly generated! There's also new types of areas and a new world map!

  • New interactable entities to spice up your run!

  • Room Challenges! When entering a bonus room you will now be able to choose between different challenges for an extra reward!

  • A new Roadmap menu in the Title Screen!

  • Powerup Info! Now when interacting with a powerup (or something rewarding a powerup) the powerup info will be displayed at the top of the screen. Can be turned off in settings.


[h2=CHANGES]CHANGES

  • Max Health is now a separate pickup!

  • All interactables now have unique icons, the ones that already had icons have been redesigned!

  • Special interactables can now show up outside of the Antivoid!

  • Bosses can now travel through all kinds of areas, but only fight in Beacon areas!

  • Areas you have not been in are now hidden on the world map.

  • The World End Portal does not lock the area anymore.

  • There are now 4 Beacons for each world instead of 5!

  • There is now only one Bonus Room per world.

  • The chosen starter powerup does not show up in trades anymore, unless the player has more than one.

  • Player now gets half of the Void Fragments from bosses when they get corrupted. The other half spawns when the boss is defeated.

  • Made the camera center on the middle of the player instead of the feet.

  • Picking up a lot of currency is not as loud anymore.

  • Removed all special stun states for enemies.

UI CHANGES

  • Removed 'New Powerup Menu Priority' system.

[h2=BALANCING]BALANCING

  • Made Uncommon weapons and powerups slightly more common in Antlantis.

  • Voidweaver max health trade now takes a full heart.

  • Healthgulper now rewards two random powerups. Three if you have low max health.

  • Double Shop is a bit more expensive.

WEAPON BALANCING

  • The Roaster - More damage, faster firerate and more accurate.

  • Summer Scepter - More damage.

  • Cloudy Biter - Loses less durability when breaking walls.


[h2=FIXES]FIXES

  • Fixed a bug with corrupted weapon pickups allowing you to trade incorrectly in some cases.

  • Fixed a bug causing some Bonus Rooms to say 'Jhase's Shop' and not allow the player to enter.

WEAPON FIXES

  • The Whittle Knife - Fixed a bug causing bullets not to spawn as expected with some powerups.

NPC FIXES

  • Skogr Blow Attack - Bullets are now cleared if interrupted during the attack.

Читать в Steam ↗

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