NextFest Demo Feedback Fixes
We've pushed a new build with lots of bugfixes thanks to everyone playing the demo and providing feedback during Next Fest. Improvements include:
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Fixed a bug where using the "Narrow font" caused the party order to reset after every battle.
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Using potions in the menu has been made much faster. Other items are also faster.
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Fixed some collisions that allowed the player to leave the map.
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Fixed a bug where loading during a puzzle caused the puzzle to break.
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Improved clarity on one of the puzzles in Stral.
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Fixed a bug on the Chapter Select screen where the volume would reset after one loop.
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Tomes now correctly show the sale price as 0 (they cannot be sold).
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Right shoulder button no longer causes the player to run.
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Add a small amount of "coyote time" to dialogue to help stop players from accidentally skipping short dialogue messages.
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Removed battle summary screen during the prologue combat scenes.
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Various tileset clipping and layering issues have been fixed.
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Fixed a bug where the player could get stuck in a wall during certain cutscenes.
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Revised some dialogue, skill descriptions for clarity.
We hope you enjoy the demo, and look forward to the release in August!
-The Quartet Team
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