Take to the Seas: The Seafarer Update is here! ⛵
Ahoy loyal subjects ⚓
The long-awaited **Seafarer Update **arrived on our kingdom’s shores – quite literally so! Let us guide you through the contents before you (and your exploration party) can step right on board.
BUT FIRST: another –50% discount has been granted by your gracious king, to celebrate our participation in the Medieval Festíval. Tell a friend!
[dynamiclink href="https://youtu.be/V8VYQkcx0iA"][/dynamiclink]
Knights on Ships
Don’t worry, we tested all ships in our fleet for compatibility with iron-heavy outfits 🤺
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Ships can be unlocked through research
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They will be used by knights to move over water without bridges
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Knights can now explore additional tiles from water tiles
Harbor Buildings
No one can travel the seven seas without save harbor, so the king demanded we build some!
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A new building type that expands the transport system to water tiles
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The harbor building is unlocked through research
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Traders can move between two harbors, but only on water tiles
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Bandits won’t move on shipping routes (that would be too conspicuous)
Enough talk for now, you better go and get your sea legs ready!
Royal regards,
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