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Small Patch (0.3.11)

We’ve released patch 0.3.11 with a number of improvements, balance changes, and fixes.

Version 0.3.11

  • Improved lighting system across all layers

  • Improved creature trigger system — their arrival is now less predictable

  • Refined Сounter-attack startup timing when using shields and two-handed swords

  • Reduced the weight of medium and heavy shields, and slightly increased the durability of all shields

  • Added the ability to repair hammers

  • Added display elements for armor upgrade blueprints in the inventory

  • Falling on your back outside of combat may now cause injury

  • Dagger throw has been moved to RT for controllers

  • Various minor fixes and stability improvements

Thank you for your support!

We continue to monitor your feedback and take it into account in our ongoing work on the game.

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