Small Patch (0.3.11)
We’ve released patch 0.3.11 with a number of improvements, balance changes, and fixes.
Version 0.3.11
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Improved lighting system across all layers
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Improved creature trigger system — their arrival is now less predictable
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Refined Сounter-attack startup timing when using shields and two-handed swords
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Reduced the weight of medium and heavy shields, and slightly increased the durability of all shields
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Added the ability to repair hammers
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Added display elements for armor upgrade blueprints in the inventory
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Falling on your back outside of combat may now cause injury
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Dagger throw has been moved to RT for controllers
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Various minor fixes and stability improvements
Thank you for your support!
We continue to monitor your feedback and take it into account in our ongoing work on the game.
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